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Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 444 | |
| 431 | |
| 374 | |
| 399 | |
| 468 | |
| 543 | |
| 499 | |
| 575 | |
| 558 | |
| 479 | |
| 389 | |
| 334 | |
| 342 | |
| 325 | |
| 362 | |
| 381 | |
| 343 | |
| 330 | |
| 438 | |
| 496 | |
| 481 | |
| 529 | |
| 529 | |
| 420 | |
| 379 | |
| 324 | |
| 292 | |
| 336 | |
| 416 | |
| 388 | |
| 364 | |
| 398 | |
| 379 | |
| 444 | |
| 493 | |
| 471 | |
| 553 | |
| 471 | |
| 380 | |
| 330 | |
| 314 | |
| 280 | |
| 305 | |
| 354 | |
| 330 | |
| 342 | |
| 374 | |
| 469 | |
| 475 | |
| 461 |
- fixed an incorrect doctrine setting - fixed bug where muzzle drop distance would depend on weapon category (instead of relying on animation/models alone) - buffed some Allies - added support for day/night-only equipment graphics (see HelmetNVG in head_attachments.xml for exampl