The Last Haven

Thunder Devs.

Released
Feb 17, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    [Update] Version 5.09.13

    Changes New weapons Kar98k: damage 135; accuracy 3.3; rate of fire 1.65; range 2400 Springfield: damage 140; accuracy 3.2; rate of fire 1.6; range 2400 These weapons can only be taken from enemies — they cannot be manufactured. Cemetery Working radius removed — the building now c

  2. Developer post

    [Update] Version 5.09.12

    Added a range indicator when selecting buildings Reworked all law descriptions: each now shows the exact numerical effects instead of a general text description Fixed a critical bug that caused stationary machine guns to be removed from storage after a raid ended Fixed a bug that

  3. Developer post

    [Update] Version 5.09.11

    Increased population limits on all difficulty levels (+50 units). Fixed incorrect camera movement behavior when using WASD. Fixed an issue where the windmill stopped working after loading a save. Fixed a problem where the camp failed to function after loading a save. Fixed a bug

  4. Developer post

    [GLOBAL UPDATE] VERSION 3.02.27

    Greetings friends, let me introduce you to the next update of our game, which consists of both improving existing aspects of the game, fixing significant bugs, and introducing new mechanics and buildings: Added a new building "Сemetery". Added return of a part of spent resources

  5. Developer post

    UPDATE ANNOUNCEMENT. PROBLEMS IN DEVELOPMENT.

    Greetings to all. My name is Alecksw, many of you who have followed the game before know me as a developer who has been involved in the game and technical support of the project since the beta test. Earlier, I reported that the problems with the development of the game are direct

  6. Developer post

    [GLOBAL UPDATE] VERSION 3.03.13

    Added New building "Camp" Added Saving the research queue. Fixed Production efficiency. Fixed Duplicate raids. Fixed HMMWV could fall under the map. Fixed The imposition of one location on another. Fixed Shortcomings on the location "Forest". Fixed Shortcomings on the location "V

  7. Developer post

    [UPDATE] VERSION 3.02.26

    Fixed AI for workers (when they see an enemy, they run into a building, arm themselves (with hammers, axes, etc.) and wait there). Fixed resource collection station (displaying the panel for selecting the resource to be collected). Fixed critical error in production (factory). Fi

  8. Developer post

    [UPDATE] HOTFIX 3.02.19

    Fixed a critical bug that caused all major events in the game to collapse. Fixed graphic settings in the game (critical error with Resolution scale). Fixed raids (critical error with display, with entrance to locations, etc.). Fixed a critical bug with the display of Chinese and

  9. Developer post

    [RELEASE] VERSION 3.02.18

    The Last Haven, after two and a half years of early access, enters the current release version. Added control settings (key bindings). Added graphics and display settings. Added anti-personnel mines to the game. A system of laws has been added to the game (a new resource has been

  10. Developer post

    INFO-POST #4. Happy New Year!

    Hi everyone ! We were silent for a long time, kept an operational pause, forced you to be upset about the lack of support for the game, I'm sure you have serious doubts that the game will reach the release. I think it's time to show the cards. It's no secret that this year our te

  11. Developer post

    Merry Christmas and Happy Holidays!

    As Christmas draws near, We wish you joy and cheer, May your holidays be bright, Filled with love and delight. May all your wishes come true, And may the holidays bring good things to you, From the bottom of our heart, Merry Christmas, dear friends, never to part. This holiday se

  12. Developer post

    [UPDATE] HOTFIX 2.08.02

    - Added music volume settings - Fixed display of actual research time - Fixed the save game window (the panel did not close) - Fixed a critical bug due to which it was impossible to install machine guns on cars and armored cars - Fixed a bug when RPGs and dynamite did not destroy

  13. Developer post

    [UPDATE] VERSION 2.08.01

    - New UI (completely new design, style, high resolution elements) - Construction of "Outposts", improvement, resource extraction, resource transportation to the base - Added a new building "Gate" (functions to open / close the gate if there is at least one guard on them) - Added

  14. Developer post

    Total Conflict: Resistance

    Parallel while working on "The Last Haven", we are developing a completely new game "Total Conflict: Resisitance". A unique mixture of genres, beautiful graphics, addictive gameplay. Come on in, add it to your wishlist. Thank you!

  15. Developer post

    [UPDATE] HOTFIX 2.06.06

    - Fixed a critical bug in stationary machine guns - Updated version for weak computers, to install it, select the "dx9_build" build in the game properties P. S .: Thank you very much, dear players, I try to implement most of your wishes and ideas. I truly believe that yous and I

  16. Developer post

    [UPDATE] VERSION 2.06.05

    - Fixed a bug in the level 1 greenhouse collision (sometimes builders got stuck in it) - Fixed a bug with units on the global map (if someone entered your city, you will not be able to attack any other location) - Fixed transport selection bug - Fixed a bug with the simultaneous

  17. Developer post

    [UPDATE] VERSION 2.06.01

    - Improved the assortment of weapons at the merchant - Fixed behavior of workers when attacked by enemies - Fixed vehicle refueling - Fixed vision range for workers - Fixed critical bug in AI (reaction time) P. S .: Thank you very much, dear players, I try to implement most of yo

  18. Developer post

    [UPDATE] VERSION 2.05.27

    - Optimized characters, significantly increased the number of FPS - Weakened all animals, reduced the frequency of attacks of packs of animals, added attacks of wild boars - Added a new situation (expedition - search for weapons, thanks for that Sgt.Ray) - Added 4 new secret rifl

  19. Developer post

    [UPDATE] VERSION 2.05.23

    - Fixed vision for soldiers and workers (critical bug) - Improved the food system during the battle of the soldiers. Now they leave their positions in combat only during critical hunger. - Fixed merchant (re-opening the trade window, the merchant now leaves the location) - Fixed

  20. Developer post

    [UPDATE] VERSION 2.05.22

    In the current update: - Added motorized enemy units (enemy vehicles in the later stages of the game, weapons - a stationary machine gun) - Added minimaps for random encounters with the enemy on the global map - Added opponents to large locations (forest base, village, city) - Fi