Neko Ghost, Jump!

Burgos Games

Released
Jan 11, 2022
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post
  2. Developer post

    Starting Production Back Up

    Hey all, I know it's been a while. Life took me for a ride, but I'm back and ready to wrap the game up. Sorry for the wait. -Victor

  3. Developer post

    1.0 Release Coming Soon

    Hi all, First of all, before we get into this, I want to wish you all very happy and fun holidays! Next, let's keep it short and sweet. We are roughly 98% complete. We have been feature complete for a little while now, but before we can release we have a few remaining items to fi

  4. Developer post

    Update 6

    Hello everyone! We hope you are all doing well and had a great Summer. It's crazy to believe that we're about to enter Fall already... can we restart Summer again, please? In this update, we bring some new content, one of the last major features, lots of bugs squashed, and balanc

  5. Developer post

    Update 5

    Hey everyone, we hope you are all doing well and enjoying the start of the Summer! In this update, we bring in additional content (including new wardrobe items and levels), bugs squashed, and other improvements. New Astronaut Ninja Eskimo April Fools (late!) The Pirate Ship biome

  6. Developer post

    FAQ #1

    Frequently Asked Questions Hi everyone! It’s been a few weeks after our release in Early Access, and now that the dust has settled we’ve got some time to sit down and answer a few basic questions about Neko Ghost, Jump! and how its Early Access stage will be. Buckle up! General q

  7. Developer post

    Update 4 Hotfix 2

    Fixed an issue where the player couldn't jump if they threw their soulless body around like crazy.

  8. Developer post

    Update 4.1 - Hotfix

    While working on revamping the tutorial for the game, we inadvertently introduced a bug during today's major update push. If you find any bugs, hit us up on Steam Forums or on Discord: Thanks! -Victor

  9. Developer post

    Update 4 - Game Feel & Juice

    Hi everyone! We’ve been hard at work since our last update ( Update 3 ), and today we are happy to announce the first major update of Neko Ghost, Jump! . This update addresses feedback and ideas brought in from the community since our Early Access launch. It also brings in new co

  10. Developer post

    Update 3 - Meows Tweaked

    Hi everyone! I hope you are well. Here is a small quality of life and bug fixes update. We have another coming soon that's a bit bigger with new content. As always, please consider leaving a review, those help us out so much! Thanks. Quality of Life Separated out cat sounds from

  11. Developer post

    Update 2 - Content & Bug Fixes

    Hello everyone! It's been four days since we've launched and we're progressing smoothly after a little rest. This is our second update, with Update 1 just being a small bug fix patch to correct a boss fight exploit. Update 2 3 New Wardrobe Sets Make Their Appearance, this one is

  12. Developer post

    EA Patch 1

    Additions Added a "boss shadow" to Biome 1 (aka Grassylands). Will appear as normal as defeat. Bugs Fixed an exploit where you could damage the Grassylands' boss by hitting the vine wall from the ground. Fixed text in Grassylands' boss intro for 21:9 monitors. Fixed an issue wher

  13. GamingOnLinux

    Blending 2D and 3D together, puzzle-platformer Neko Ghost, Jump! is out

    Neko Ghost, Jump! shows you what you can get when you blend together new and old, with this platformer having both a 2D and 3D mixture of gameplay in each level. Read the full article here:

  14. Developer post

    Neko Ghost, Jump! Early Access Release

    Welcome to Neko Ghost, Jump!'s Early Access. The demo hasn't been updated as of this post, so the experience between the demo and the Early Access version will be different. There should be easily 6+ hours of gameplay available to you as of launch day, even more so if you are goi

  15. Developer post

    😻Live Playthrough! Wishlist While It's Hot!🔥

    Alright, it's time to spice up your life with a fantastic and fun live playthrough of our awesome demo! Let's go!

  16. Developer post

    Steam Next Fest Demo Livestream

    I'll be streaming live (actually live, not that pre-recorded crap) and if you have any questions about the game or game development in general, I'll be happy to answer them! Any feedback would be greatly appreciated as well!

  17. Developer post

    Behind The Scenes Of Indie Game Development

    Whoa, two live streams in one day?! Let's do it. In this one, we're just going over a standard workflow for a week during the production of Neko Ghost, Jump! Neko Ghost, Jump! 's been in production since June 2019 after being a game jam submission for Unreal Jam's Spring 2019 The

  18. Developer post

    True Live Stream With Developer

    Okay, I hope you are all having a wonderful gamescom 2021 so far! Day 3... it's come so fast! Event Performance Sadly, my numbers for wishlists/follow haven't been that great, I am not doing any fake pre-recorded "Live streams" 24/7 and cheating the system on the broadcast schedu

  19. Developer post

    Live Playthrough With Developer

    Hi all! I hope you are all having a great gamescom 2021! I'll be playing the demo first a simple playthrough and talking about the game and then going for some speed runs and seeing if I can beat some of your times on the leaderboard! Please join me here on Steam and ask me anyth

  20. Developer post

    gamescom 2021

    We are very pleased to announce that not only were we selected to participate in gamescom via the Indie Arcade Village in the Indie Arena Booth Online system ( so check out our booth if you find the time! We'll also be doing a limited-time demo for this event. So, if you know of