Released
Jun 18, 2020
Platforms
Windows
Last updated
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Updates & announcements

11 posts
  1. Developer post

    Update Notes For 25/08/2026

    Housekeeping 🧹 Minor update... Changes Improved driver clash detection and reporting. Most common driver conflicts should now be detected rather than causing unexpected issues. The driver icon now shows orange when an issue is detected. Improved driver logging and log file manag

  2. Developer post

    Update Notes For 24/07/2026

    🛠️ Bootstrap Improvements Another small update... ✨ Changes 🔧 Improved the bootstrap process. 🎮 Driver stability improvements. 🏗️ Preparation for upcoming features. 🎉 More exciting updates are on the way... ⚠️ If you encounter any issues after updating, you can switch back t

  3. Developer post

    Update Notes For 08/04/2026

    Small update 😊 • Fixed a bug with saving profiles • Made some backend tweaks Cheers!

  4. Developer post

    Arm Swing Movement

    Arm Swinging is now live on the default branch This update introduces additional control over your locomotion style with the following options: 🕺 Arm-Swing Slider The slider blends Walk-In-Place and Arm-Swing locomotion: 0 – Full Walk-In-Place (no arm-swing movement) 0.5 – Equal

  5. Developer post

    Update Notes for 19/09/25

    A few backend updates this time, plus the splash screen has been reverted. Nothing major, just keeping things tidy.

  6. Developer post

    Update Notes for 03/09/25

    Fixed crashes caused by the recent SteamVR update. The app should now run smoothly again with the latest version of SteamVR. You may need to uninstall, reinstall the app and rea-enable the driver in SteamVR -> Settings -> Startup / Shut Down -> Manage Add Ons Thanks for

  7. Developer post

    Minor fixes

    Addressed ghosting/lagging bug - hopefully its fixed! Removed Footsteps feature Lowered default 'Rotation Cancel' sensitivity Added 'Rotation Cancel' sensitivity slider (beta) Rejigged tutorial

  8. Developer post

    Always On, Jumping and Height Setting

    This update mostly looked at improving the Rotation Cancel and Stop Detection features - which makes the new 'Always On' activation more viable. 'Always On' seems to work well with more explorative games (e.g No Mans Sky). If the App thinks you have stopped it applies more aggres

  9. Developer post

    Extra HMD support, 'Stick Move' activation and performance/stability improved

    This update confirms WMR support and also Quest 2 via Link/Virtual Desktop. A new activation method 'Stick Move' has also been added to the activation menu which allows the stick/pad deflection to be used for activation instead of a button. This should reduce the chances of VRock

  10. Developer post

    Major Update - Delayed Announcement

    A lot of new features and improvements were already shipped in the update that came with the SteamVR update mid September. Those and the rest of the new features are detailed below Strafing added to both controllers Improved driver stability, compatibility and performance Prelimi

  11. Developer post

    Minor fixes

    Rejigged the tutorial Fixed issue with driver interfering with Index controller trackpad Removed default Braking options on profiles Set the Run In Place slider to 0.4 as a default