Fixed Ferro freezing again after you had already thawed him with hot water, which could block the mine. Fixed a bug that could softlock players in conversations with Mai, Ferro, and the farm family. Fixed the cat disappearing when you picked up or removed its Cat Bed. Saves that
Fixed Ferro freezing again after you had already thawed him with hot water, which could block the mine.
Fixed a bug that could softlock players in conversations with Mai, Ferro, and the farm family.
Fixed the cat disappearing when you picked up or removed its Cat Bed.
Saves that already had a cat but lost it now restore the cat when you load.
The saving icon now appears after the daily stats panel, when the game is actually being saved.
Fixed the upgrade tooltip staying on screen after an animal trough reached its max level.
Fixed missing ambient sounds.
Fixed some visual errors with NPCs in The Hollow.
Fixed collisions in several mine rooms and elevators.
What's New Added an Open Spells keybind. Removed the unused Open Stats and Open XP Modifiers actions from the keybinds list. Bug Fixes Improved spellbook controls: holding to cast no longer interferes with nearby interactions, and action prompts are hidden while casting. Fixed Pl
What's New
Added an Open Spells keybind. Removed the unused Open Stats and Open XP Modifiers actions from the keybinds list.
Bug Fixes
Improved spellbook controls: holding to cast no longer interferes with nearby interactions, and action prompts are hidden while casting.
Fixed PlayStation controller button icons.
Recent recipes now show the correct icon for flavored beer.
Fixed dialogue box issues that could leave conversations looking stuck or empty.
Fixed Hallmund’s bark after upgrading a tool.
Fixed shop interaction issues with Hallmund and Ferro.
Fixed several fishing tutorial issues.
Corrected the fishing click-spam warning text.
Fixed the New Trends window not showing for online guests on Monday.
Trough upgrades and styles now sync correctly for all players.
Fixed guests overwriting their own save file when the host left.
Changes have been made to online loading management to help prevent timeouts during the loading process. If any of you are still experiencing disconnection errors while loading a game, please let us know and send us an in-game bug report. Fixed an issue that could cause an infini
Changes have been made to online loading management to help prevent timeouts during the loading process. If any of you are still experiencing disconnection errors while loading a game, please let us know and send us an in-game bug report.
Fixed an issue that could cause an infinite loading screen.
Fixed an issue that caused an error when talking to the Rat Girl.
Fixed an issue that caused some NPC barks to never be disabled.
Fixed an issue that caused a softlock during the fishing tutorial. Fixed an issue that caused Bob to become disabled in online games while he was on the farm.
Fixed an issue that caused a softlock during the fishing tutorial.
Fixed an issue that caused Bob to become disabled in online games while he was on the farm.
Fixed getting stuck in NPC conversations in online play, including after watching a story scene. Fixed dialogue issues for players watching Hollow story scenes from elsewhere on the map. Fixed a bug that could leave the dialogue box empty or lock player input after talking to NPC
Fixed getting stuck in NPC conversations in online play, including after watching a story scene.
Fixed dialogue issues for players watching Hollow story scenes from elsewhere on the map.
Fixed a bug that could leave the dialogue box empty or lock player input after talking to NPCs.
Hired staff now return if they disappear unexpectedly.
Staff going on unpaid leave now complain instead of vanishing without a word.
Fixed waiters and bartenders freezing on the last step of a serving walk.
Fixed rocks and minerals spawning in invalid positions in the mine.
What's New Stone Blocks, Granite Blocks, Polished Stone, Polished Granite and Arcane Fertilizer can now stack up to 499. Bug Fixes Fixed some story missions not appearing in the objectives panel when first unlocked. Fixed a bug that could leave you unable to talk to NPCs after se
What's New
Stone Blocks, Granite Blocks, Polished Stone, Polished Granite and Arcane Fertilizer can now stack up to 499.
Bug Fixes
Fixed some story missions not appearing in the objectives panel when first unlocked.
Fixed a bug that could leave you unable to talk to NPCs after several story events, including as an observer in multiplayer.
Fixed a bug that could cause the dialogue to get stuck during Magnus’ first scene.
Fixed irrigation systems blocking other actions near it, such as trying to use a grimoire.
Fixed spell effects lasting longer than they should during story events with time jumps.
Fixed being able to use the Teleport to Safe Spot button during the intro and the early tutorial.
Fixed the Arcane Book Stand staying open after closing the Fuel menu.
Fixed the looping sound of the Arcane Device.
Fixed Magic Hand making a screeching sound when focusing crops that aren't ready to harvest.
Fixed lighting in the castle.
Multiplayer
Fixed Accelerated Aging not working on Kegs in Support Stands.
You can no longer talk to Atlas during Magnus’ first scene.
The Forged in Fire skill no longer reduces the crafting time of Magic Shards. Varied Drinks tavern reviews now show up when the menu has 5 or more different drinks, and Lacks Drinks when there's 2 or fewer. Fixed Shard-like tables and benches not being rotatable in decoration mod
The Forged in Fire skill no longer reduces the crafting time of Magic Shards.
Varied Drinks tavern reviews now show up when the menu has 5 or more different drinks, and Lacks Drinks when there's 2 or fewer.
Fixed Shard-like tables and benches not being rotatable in decoration mode.
Fixed the mission tracker keeping completed quests on screen instead of switching to another active quest.
Fixed leftover dialogue menus remaining on screen after opening a shop or traveling.
Fixed a bug that could cause not enough Rat Meat to be dropped in the cellar during the tutorial.
Fixed important guests granting huge amounts of reputation when they ordered several meals.
Fixed leftover spell effects from a previous save remaining after loading another game.
Fixed Magic Hand not automatically collecting resources while a grimoire was selected in the action bar.
Fixed the achievement for having 5 spells active at once not counting some spells, including Efficiency, weather spells, and enchantments on objects.
Fixed being able to view the Aging interface in Keg Support Stands without any kegs.
Fixed the Fuel menu showing the name of a previously opened crafting station.
Reduced the boiling cauldron sound in The Hollow.
Fixed a bug that could cause the wrong minimum or maximum dish price to show.
Fixed some dialogue freezing issues.
Older saves that already have Magic Fiber now unlock the Magic Shards recipe.
What's New Added a Magic Shard recipe at the Smelting Furnace. Magic Fertilizer can now be applied by holding the button, the same way as planting seeds. Arcane crops now always drop at least 1 Magic Fiber when harvested. Clive’s shop now sells Coal and Copper. Risatta now requir
What's New
Added a Magic Shard recipe at the Smelting Furnace.
Magic Fertilizer can now be applied by holding the button, the same way as planting seeds.
Arcane crops now always drop at least 1 Magic Fiber when harvested.
Clive’s shop now sells Coal and Copper.
Risatta now requires Meat Broth specifically, instead of any broth.
Bug Fixes
Milk and Honey now always appear in Holly’s shop.
Shrimp now always appears in Kujaku’s shop.
Fixed sluggish player movement.
Fixed a bug that could forcefully move the player back through a screen transition after arriving.
Fixed recipe prices ignoring the chosen nested ingredient, so variants of the same dish could all show the same price.
Fixed drinks in recipe and modifier UIs showing as Unaged even though unaged alcohol cannot be used.
Pressing X on a selected item, within a container, now drops it instead of sorting the container.
Fixed a gamepad error while selecting ingredients in the modifier selection window.
Fixed items being handled incorrectly when filling order quests.
The Coal recipe now correctly uses Noble Wood.
Crystal Fish can now be placed as decoration.
Mine puzzles no longer spawn in unreachable spots.
Fixed Mai remaining uninteractable after some story scenes.
Fixed Holly, Buzz, and Arthur getting stuck after the scolding scene if you went to sleep.
Some decorations no longer switch to their winter look in the wrong locations.
Translations have been updated.
Multiplayer
Fixed crafters in multiplayer showing finished items that could not be collected, which blocked the crafting UI.
Bug Fixes Fixed several event issues, including listener blocking with Kujaku. Fixed Arcane Reputation getting stuck at max level. Fixed price display due to tip perk. Fixed orders not respecting item max stacks. Fixed misplaced reception desks sending the housekeeper off the map
Bug Fixes
Fixed several event issues, including listener blocking with Kujaku.
Fixed Arcane Reputation getting stuck at max level.
Fixed price display due to tip perk.
Fixed orders not respecting item max stacks.
Fixed misplaced reception desks sending the housekeeper off the map.
Placeables saved in invalid locations are now recovered to the delivery chest.
Fixed a bug that allowed speaker to close dialogues with Esc.
Fixed Leroy’s slime form idle animations.
Fixed drink dispensers losing buckets.
Fixed gamepad navigation in local co-op.
Fixed Trends navigation for player 1 in local co-op.
Fixed not getting enough rat meat during the tutorial. Tutorial rat drops now appear on the player, and dropped item merging has been improved.
Fixed tree drops when using the Imbued Axe spell.
Animations that should keep playing while the game is paused now do so correctly.
Fixed a bug that could occur when stacking dropped items.
Crafting history is now cleared when returning to the main menu.
Wooden Fence can now be crafted at the Workbench.
Removed comfort from Rainbow Jellyfish.
New message when trying to access Amos' Tavern from The Hollow, before and after open hours.
Multiplayer
Fixed spell loading when joining a multiplayer game.
Fixed a possible soft-lock while loading a multiplayer game.
Fixed floor dirt stains incorrectly appearing for the host in multiplayer.
Fixed loading issues caused by invalid recipe data in multiplayer.
Balance & Economy The Magic Broom now uses less fuel. Adjusted Trends weights. Bug Fixes Fixed mine monster drops falling through the floor. Fixed key fragments in the mine. Fixed guest room doors being visible when the room is occupied. Customers will no longer reject orders
Balance & Economy
The Magic Broom now uses less fuel.
Adjusted Trends weights.
Bug Fixes
Fixed mine monster drops falling through the floor.
Fixed key fragments in the mine.
Fixed guest room doors being visible when the room is occupied.
Customers will no longer reject orders priced at the reference price.
Fixed Magic Book Stand issues.
Fixed being unable to open the main menu while a grimoire is selected.
Fixed being unable to discard a tray while a grimoire is selected in the action bar.
The cast prompt is now hidden while casting a spell.
Action bar tools are blocked during the runic cocktail challenge.
Fixed single gamepad button press selecting two ingredient modifiers instead of one in kitchen crafters.
Fixed Daily Tavern Stats appearing during the tutorial.
Fixed Mai’s portrait during the tutorial.
Fixed a bug that could duplicate Mai.
Fixed magic ingredient type tooltip information.
Fixed the Sorcery info interface.
Dialogue name tags now expand correctly for longer names.
Fixed city music.
Fixed minigames not being replayable after returning to the main menu.
Multiplayer
Fixed guest players sometimes not being able to see the Daily Tavern Stats.
Fixed online food and drink prices incorrectly applying perk bonuses when no perks were unlocked.
Fixed sync issues with simultaneous event triggers.
Greetings, innkeepers! The new update of Travellers Rest is here. Venture into the depths of Rilia, master the arcane arts and discover many new ways of making your tavern thrive. View game page The Hollow Hidden beneath the capital lies The Hollow, a dark suburb where smuggling,
Greetings, innkeepers!
The new update of Travellers Rest is here. Venture into the depths of Rilia, master the arcane arts and discover many new ways of making your tavern thrive.
Hidden beneath the capital lies The Hollow, a dark suburb where smuggling, shady deals and score-settling are business as usual.
Explore its streets, meet strange characters and visit shops where you can obtain new decor items and recipes. But tread carefully... outsiders aren't always welcome.
Master the Magic Arts
Unlock new spells, imbue your grimoires with them and use them to maximise your tavern's profits. Run faster, accelerate your crops' growth, summon storms...
As your sorcery level increases, you'll unlock new spells that will help ease your tavern management.
Arcane Cuisine and Reputation
Magic has also arrived in your kitchens. In the mine, find new resources and ingredients with which to prepare special dishes and drinks. Increase your new reputation serving unique dishes and obtain all the new themed items!
New Trends and Price Adjustment
This update adds new features like Daily Stats, changes to Trends, and Price Adjustment.
Now you can lower or raise prices of each menu item to gain reputation or increase your profits. But remember: greed has a cost. If your prices are too high, fewer people will come to your tavern!
Content to come
There are some aspects we've had to delay, although they're on our roadmap:
Add the last three levels of the mine (7, 8 and 9) with their biome (Volcano) and changing the biome (Swamp) of levels (4, 5 and 6).
Add a new aesthetic (Arcane) for customers that order themed recipes.
The next update will focus on the next chapter of the main story as well as a few other surprises, so we'll try to implement these visual changes when we can.
Changelog
New location added: Secret Passage.
New location added: The Hollow.
New interior locations added: Magnus' House and The Nest.
Greetings, innkeepers! The wait is almost over. A new Travellers Rest update is coming the beginning of August, boasting the new magic system, a new area to explore and many new features for your tavern. This is just a small sneak peek of what awaits you. The Hollow and Magic Thr
Greetings, innkeepers!
The wait is almost over. A new Travellers Rest update is coming the beginning of August, boasting the new magic system, a new area to explore and many new features for your tavern.
This is just a small sneak peek of what awaits you.
The Hollow and Magic
Through a new series of quests, you can make your way into The Hollow, a mysterious hidden magic suburb under RIlia. There you'll learn powerful spells, discover new arcane drinks and dishes, and you can obtain a whole of host of new themed items.
We've also added new ingredients for this kitchen magic: fish, crops and other resources to be able to craft even more recipes.
Trends and Price Adjustment
As well as the new area, there's also new options to ease the management of your tavern. We've added daily statistics, changes to the trends system and a new menu from which you can adjust the price of all the dishes and drinks you serve.
We'll be able to show you more about these new features soon.
Sugar has been added to Holly’s shop. Kujaku’s shop will now always sell shrimp whenever it gets re-stocked. Fixed a bug that caused that when the hoe was selected in the action bar, the last highlighted square in the map would be selected. Several improvements have been made to
Sugar has been added to Holly’s shop.
Kujaku’s shop will now always sell shrimp whenever it gets re-stocked.
Fixed a bug that caused that when the hoe was selected in the action bar, the last highlighted square in the map would be selected.
Several improvements have been made to the game’s performance.
Fixed a bug that caused the new materials noble wood, cobalt and granite to not be ordered correctly in the inventory.
Fixed the interaction distance for the Sink item so it won’t interfere with interacting with nearby doors.
Improved collisions in the Mine’s Base Camp area.
Fixed a softlock that could occur when speaking with Bob in split-screen co-op.
Fixed a bug that caused Bob to always introduce himself as if it were a first meeting.
Fixed various errors that could cause the player to get blocked during the tutorial.
Fixed a bug that could cause the Edging not to load in the correct position.
Improved collisions in the mine, so they should now cause fewer blockages. Fixed a bug that caused recipe ingredients you already own to not display correctly if they did not meet the required amount. Fixed a visual bug in the mine where a block showed dirt tiles inside a black h
Improved collisions in the mine, so they should now cause fewer blockages.
Fixed a bug that caused recipe ingredients you already own to not display correctly if they did not meet the required amount.
Fixed a visual bug in the mine where a block showed dirt tiles inside a black hole.
Fixed a bug that caused plant-based meat not to appear as an ingredient in dish tooltips.
Fixed a bug that showed comfort on objects that should not have it.
Fixed a bug that allowed you to enter multiplayer rooms when you should not be able to, causing a softlock.
Fixed a bug that could cause a dialogue with Ace to appear randomly.
Fixed a visual bug in the noble library.
Fixed a bug that prevented the noble wardrobe from letting you change your style.
Fixed a visual bug with the clock that caused it to appear black.
Fixed a bug that showed the mining progress bar when the vein had already been mined.
Fixed a bug that allowed the teleport button to be used after the player passed out, letting them return to their previous location and causing scene loading errors.
Greetings, innkeepers! In case you haven't got your copy of Travellers Rest yet, we're having a weekend deal with a discount of 33%, so this could be a great opportunity to begin your adventure as a tavern keeper. Also, we wish to give you a sneak peek at what you can look forwar
Greetings, innkeepers!
In case you haven't got your copy of Travellers Rest yet, we're having a weekend deal with a discount of 33%, so this could be a great opportunity to begin your adventure as a tavern keeper. Also, we wish to give you a sneak peek at what you can look forward to in the next update we're working on.
Magic and spells
There are more mysteries to uncover in the Mine, such as new flora and fauna! In its depths you'll be able to find new magical resources with which to fill your Grimoire with spells. Summon rain, speed up your crafters, fish instantaneously... these are just some of the feats you'll be able to achieve!
The Hollow
Hidden deep below Rilia lies the Magic City, where you'll learn all about the Arcane. Meeting its inhabitants will enable you to purchase Grimoires, themed decor, Arcane seeds, new recipes, dishes and much more!
Dragon's Brew
Some time ago, we learned of a project called Dragon's Brew from a small team called Radic Creative. It's a very cozy board game café management simulator that cited Travellers Rest as an inspiration, and it's going to be published by Isolated Games Publishing. If you wish to learn more about it, here's its Steam store page so you can wishlist it.
We've also been listening to the community's feedback about the game's future content, so we've put together this visual of content for Travellers Rest that's to come and that we've accomplished so far.
Crafters now return the fuel they hold when picked up. Fixed a bug that caused placed objects to sometimes not have the correct rotation for online guests. The Artifacts Table can no longer be placed in the dining room, but can be placed anywhere else. The color of the text in th
Crafters now return the fuel they hold when picked up.
Fixed a bug that caused placed objects to sometimes not have the correct rotation for online guests.
The Artifacts Table can no longer be placed in the dining room, but can be placed anywhere else.
The color of the text in the Rent Guestroom interface has been changed for improved readability.
Fixed a collision error with the Stuffed Toy Mole item.
Since Kindling is now worth 2 Fuel instead of 1, the Easy Burn skill has been changed to award 1 extra Fuel on top of that. The skill’s description has been changed to reflect this in English and Spanish, other languages pending.
Current Mine floor label now appears localized.
Fixed a bug that prevented adding fuel to crafters in stacks of 5 by right-clicking.
Fixed a bug that prevented the player from picking up the reward for solving the connecting squares puzzle in the Mine when the puzzle interface was closed right upon solving it.
Fixed a visual bug with the tavern roof in winter.
Fixed a bug that caused some decor items not to add to the tavern’s comfort level.
Fixed various visual errors with the Quarry map.
Fixed a bug that could cause Hallmund’s option to Improve Tools not to show.
Destructible objects have been added to the Cellar during the Tutorial.
Fixed a visual error with the Oven during the Tutorial.
Solved an issue with the Offering Puzzle that made certain items wrongly invalid. Modified the minimum and maximum amount of steps that the Crystal Puzzle can have, thus allowing for its respective achievement to be obtainable. Fixed a visual bug with the cleaning rug that made i
Solved an issue with the Offering Puzzle that made certain items wrongly invalid.
Modified the minimum and maximum amount of steps that the Crystal Puzzle can have, thus allowing for its respective achievement to be obtainable.
Fixed a visual bug with the cleaning rug that made it appear behind rotated tables when cleaning them.
Tavern employees now fill Wall Kegs with the correct amount of water cups.
Solved an issue that made it so chickens and other animals could walk on top and outside the tavern bounds.
Fixed errors that made certain ore veins impossible to mine.
The Working Area of exterior Crafters now properly shows when moving specific items like Chests.
Improvements to the visual indicator of the Tool Grid.
Changed Wardrobe and Artifacts Table to only be placeable indoors.
Fixed some visual errors in the City.
Solved an error that made Ferro’s shop inaccessible under certain conditions.
Fixed a bug that caused animals to be unable to leave the barn when it was placed in certain areas. Fixed a bug that caused the crafter fuel interface to show different values depending on whether it was opened from the crafter interface or directly with the shortcut button. Fixe
Fixed a bug that caused animals to be unable to leave the barn when it was placed in certain areas.
Fixed a bug that caused the crafter fuel interface to show different values depending on whether it was opened from the crafter interface or directly with the shortcut button.
Fixed a bug that caused bonuses not to be applied correctly when crafting Noble Wooden Tables and Granite Blocks.
Fixed the Olive Tree Sprout not correctly marking its placement squares as occupied when loading a game.
Fixed a bug that caused the tool area use grid to appear when selecting the fishing rod.
Fixed a bug that could cause the player to be unable to interact with Ferro.
Fixed a bug that allowed the played to request tool improvement while one was already being improved.
Fixed a bug that could cause a softlock during Bob’s event at the hot springs when playing in split-screen co-op.
The placement of the Artifacts Table has been modified.
A button has been added to the pause menu so players can get unstuck. Fixed an issue that caused the hoe to be able to remove crops planted in the ground. Fixed an issue that caused higher-level hoes to be usable without needing to previously remove snow. Fixed issues related to
A button has been added to the pause menu so players can get unstuck.
Fixed an issue that caused the hoe to be able to remove crops planted in the ground.
Fixed an issue that caused higher-level hoes to be usable without needing to previously remove snow.
Fixed issues related to the Tool Grid that caused it to be active or inactive under specific conditions regarding the road.
Fixed an issue where having certain objects could cause slowdowns.