Released
Jun 18, 2022
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

16 posts
  1. Developer post

    Release

    Hello everyone! You probably guessed it by now - with the events of the last years I have sadly been unable to finish the map editor. That said, the current build of R42 is free of known bugs and contains all content and features planned when early access was released plus the ab

  2. Developer post

    Space 16

    Hello everyone! Yes, we are not dead. Life happened. 2020 happened. We are currently working on the editor used to make custom spaces that can be shared in the workshop. This is quite the time consuming process as custom spaces need to integrate into all other features smoothly.

  3. Developer post

    Happy Holidays

    Happy Holidays everyone! The digital natives are already celebrating ingame with their newly made Christmas outfits. Come join them! To make it easier, we even have a small gift for you and will be participating in the Steam Wintersale. We wish you all a happy time with your frie

  4. Developer post

    Ghost Workshop Support

    Hello everyone! It took a while but the first half of workshop support is finished! You can now share your personal ghosts on the Steam Workshop for other players to view and race against. To make this easier there is now a new sub-menu in the space select screen that allows mana

  5. Developer post

    Space 15

    Hello everyone! Space 15 is ready to be played and as promised in the last patch, we will release it immediately. The digital natives (AI) will now also be making use of customization. As always let us know what you think on our discord or community page. Patchnotes: - Added spac

  6. Developer post

    Avatar Customization

    Hello everyone! As you might have realized we did not patch last week. We decided against bothering our players with a patch that would only remove the Halloween content and include some uncritical fixes. Especially since the skin will be back with this update anyway! Entering av

  7. Developer post

    Weekly Patch 09

    Hello everyone! We have a little treat for you (no tricks involved!). The space select screen has been reworked and should be a lot easier to use now. We also included some settings and stats (ingame leaderboards!) for easy access. One of those is especially interesting to our ve

  8. Developer post

    Halloween

    Happy Halloween everyone! We just wanted to let you know that there will be a small discount over the course of the halloween event (subject to steams system/times). The digital natives will also have a little treat for you if you join them within the next 8 days.

  9. Developer post

    Weekly Patch 08

    Hello everyone! This time we added 2 new beginner spaces at once. Even though both feature a kind of loop they are still very different. Next week will feature something for our expert players to look forward to. As always let us know what you think on our discord or community pa

  10. Developer post

    Weekly Patch 07

    Patchnotes: - Added Ghosts to single player which will follow your latest routes. - Boost indicators of the speed UI recolored to show they are not 'bad' (red). - Improved performance on spaces 08 and 09.

  11. Developer post

    Weekly Patch 06

    Hello everyone! The long lost Space 10 arrived! Don't get lost in data space while you try and master it's series of jumps! Starting with this update AI will start the race with simulated progress. Why would they stop racing when you leave? Dataspace never sleeps! Tell us what yo

  12. Developer post

    Multiplayer

    Hey everyone! This week the first multiplayer mode made it into the game - Quickplay. As the name implies this will instantly get a game for you. The server will automatically throw up to 42 random players into the same space to compete and fill the remaining player slots with AI

  13. Developer post

    Weekly Patch 04

    Hello everyone! Space 12 is here! It's the first time players will be able to approach infinity without falling. What do you think about the ups and downs of this space? Let's see your times on the Leaderboards! Patchnotes: - Added Space 12 - Boosts are now colored differently fo

  14. Developer post

    Weekly Patch 03

    Patchnotes: - Added Steam Leaderboards (Spaces 4 and up will follow once steam updates) - Savegames are based on the current steam user instead of the current OS user. - The on-screen menu can be controlled by keyboard and gamepad now - Improved performance of fade-in/out effects

  15. Developer post

    Weekly Patch 02

    Hello everyone! This week space 11 made it into the game! (Yes 10 is missing for now). I will not spoil much about this infinite tower. Instead I'll be looking forward to see how you 're going to approach it. Let us know your best time and tricks on discord or our community page.

  16. Developer post

    Dataspace is here

    Hey everyone! The unique property of dataspace is now in the game - all tracks behave like movement on a 4d torus would. What does that mean you might ask. Imagine me moving on earth. If I go in one direction long enough, I will return to where I started sooner or later. Now incl