Patch 2021.12.14.0
Fixed defeated dungeon achievement.
Technical data

Fixed defeated dungeon achievement.

Fixed Dwarves walking through tiles or over edges. Added Additional Music tracks Fixed constant lag when changing ui scale. Ui Scale now gets applied 0.5 seconds after last changing the value. Fixed bug with animations

Achievement for watchtower fixed. Reproduction rate adjustments. Weather adjustments. Building prioritization feature changed. Added memory for marriage decisions. Pair of dwarves may ask after 5, 10 , 15 days again. Fixed sound effects bug.

Improved loading time on start. Fixed Achievements.

Building houses before the tavern in the tutorial caused a ui bug. Resources on the ground now despawn after 7 days, because to many resources crashed the game. Dungeons could not be opend if they were closed while pressing the level up button.

9 Star monsters had wrong stats Fixed some more visual issues with clouds Fixed some visual issues with the night sky On some Resolutions the Quest list was not visible

Finally! After 4 years of climbing mountains, fighting bugs, quenching thirst and healing wounds. The treasure, we forged, is finally ready to see the light of day. Working together day and night, we dreamed of this day for such a long time. And the day is now! We are very proud

Peegs did follow forever Sticks in dishonored shelter would go into minus Added more variation of monsters to spawn also outside the dungeon Missing localization key for items added Blood effects should not show on ladders anymore Added Feedback bubble when dwarfs can't store res

Removed a lot of typos Tools UI did not update after a research done. Added gold cheat to creative mode Game now pauses when opening the menu Pathfinder performance improvements New Music Fixed some issues with houses inside the tavern radius

Fixed issues with 12.09.2021.0 where dwarfs wouldn't get products from a few buildings like the mine

Fixed issues with health wheat miller Dishonored will now produce only the max amount of sticks they would need if they would have to reignite all their bonfires (bonfires*stick_per_bonefire) Dishonored will now not stop adding sticks to bonfires when monsters are around (stops c

Fixed some issues with loading save files related to cook, barber, tattoo artist (stuck at 46%) Adjustment on the pathfinder Fixed some issues with dishonored and rats Lower max binned sticks in dishonored shelter Issues that should be fixed: "Unable to load from save game. I als

Fixed some Water engine issues

Mine coal production increased Clockwork juice mill recipes adjusted to juice mill Thunder and rain sound was gone after some code changes Fixed some issues with the merchant Bonfires now get destroyed if block under it gets destroyed Hardy talent fixed. Fix Get Shield/Thrower/Ri

Added missing animations Localization fixes Fixed a bug were sometimes work would stack up in mine forever Fixed some issues with the scroll fields Construction bars would only show when clicked an already constructed building Fixed bugs in the notification UI (on the left side o

Hey everybody, here are some information about the latest progress and content patches we made in 2021. We finally created all the content we wanted to add while we are in early access. Content added 31.08.2021.0 New Resources Diresword, satyr tail, direfang, firefly, steel shiel

Dwarfs don't wake up anymore when a monster is near Added absolute maximum of animals and monsters that spawn on blocks (amount of your dwarfs) Performance improvements UI Tavern now only get resources if their sum of beer is the same or below the average beer of all taverns Some

while digging, dwarfs would sometimes dig in the air because a block below them was destroyed Added higher and more gold drops on higher star monsters Resources were not destroyed when falling through map Dwarfs now fall down in the lava Dwarfs now die when they fall down the lav

dwarfs immunity to illness was increased Quack doctor would sometimes get stuck scrollbar of the loading UI wasn't working in the start screen Health bars sometimes would not show Fixed render queue issues with cloud shaders Research popup did only show once Improved performance

WARNING to game is currently pretty hard in the beginning. Fixed visual bugs in the user interface of clicked buildings Fixed visual bugs in the user interface of dwarfs info Added seed display on start of the game and loading screen Added Kingdom names, so you can find you save