WARNING to game is currently pretty hard in the beginning.
- Fixed visual bugs in the user interface of clicked buildings
- Fixed visual bugs in the user interface of dwarfs info
- Added seed display on start of the game and loading screen
- Added Kingdom names, so you can find you save files easier
- Added saving for creative mode
- Monsters couldn't spawn(on tiles) but animals could because of a silly copy and paste mistake
- Scrollbar reset when Tool group changed
- Changed some spawn rates
- Added additional recipe for hooch (6 finger bones)
- Boozer did not fill his building with gold coins
- Some buffs were not saved to files
- Kingdom name and seed is now also saved in files
- You now can save in creative mode - currently, you can't change a normal game to a creative game. Also, currently it's not our plan to support changing a creative game to a normal game.
- Monsters spawn on tiles when played for 14 days