Released
Jul 14, 2024
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    SV_PURE Update and crash issues

    Attention, soldiers! Yesterday we published a new game update that fixes a longstanding bug that has been in BG ever since it came out on the Source engine 20 years ago. For all that time, players who knew their way around the source engine asset system could (and did) modify the

  2. Developer post

    Mini Balance Update

    In accordance with voted-on changes from the Battle Grounds Discord, the following changes have been made: Snipers now move at the default speed when reloading, as opposed to being slower than other classes. Buffed the Blunderbuss weapon: its damage by 10%, and its accuracy by ab

  3. Developer post

    Re-Updated to undo reversion

    Re-updated the game with the changes that had been reverted, this time with a fix for the suspected root cause of the crash.

  4. Developer post

    Reverted Yesterday's Update

    Due to crash reports, yesterday's update is being reverted until a solution is found. The update remains available on the beta branch.

  5. Developer post

    Preseason Balance Update

    The next BGU season is upon us! In accordance with the community poll and group discussion, the following changes have been made. Nerfed Spanish Musket accuracy Slow debuff damage cap on grenade increased Lit grenades now drop on any hit of 30 damage or more Rapier was added for

  6. Developer post

    Super-Mini Chat Message Update

    Added cvars sv_periodic_message and sv_periodic_message_interval . Can be used by server owners to add periodic chat messages to unmodded servers. Does nothing when sv_periodic_message is empty.

  7. Developer post

    Experimental Mini-Update! Player Survey!

    Attention soldiers! We have a mini-update for you, as well as an external Google survey for you to give feedback about the game: Here are the game changes: Shooting can now drain stamina, controlled by mp_stamina_multiplier_shooting . Set to 0 to disable. General-purpose shooting

  8. Developer post

    Jump Shooting Begone! And Other Fixes

    Attention soldiers! After the latest BGU, we have several balance changes and fixes available for you. Removed jump shooting Reverted Spanish musket movement speed change, instead nerfing its damage and increasing recoil. Stomach shots no longer kill. Swapped Officer & Sniper

  9. Developer post

    Musket Balance Mini-Update

    Balance Mini-Update released! Nerfed Spanish musket by slowing player movement speed when equiped. Nerfed Dutch musket by giving it a random additional lock time; it will still be faster than most muskets on average. Slow effect from grenade and shotguns now lasts 3 seconds inste

  10. Developer post

    Mini October Update, Winter Update Incoming!

    1. Added built-in anticheat plugin (server update) 2. Added new French Officer voices from TheSoul (server update) (battlecries not finished yet) 3. Added new(?) yet nostalgic voices for the Minuteman class 😉 (server update) 3. Added the 'gag' command to gag players without muti

  11. Developer post

    Weekly Linebattles, Updates, Development Direction, Opinion Survey!

    Attention, soldiers! We're posting this bulletin to keep you all up-to-date on the latest going-abouts! From weekly linebattles, new features and fixes, and future development ideas, our line of battle still presses on. At the end of this post you can find a link to an opinion su

  12. Developer post

    Summary of Updates - SECRET Uniform, Voting, Bg_Canal Changes

    Attention, soldiers! This few weeks, several minor updates have been released, including one just today! The details for these have all already been announced on our discord server, however we will still now summarize them here for players who are not on the discord. One other th

  13. Developer post

    Halloween Fright Night

    There is a heinous monster afoot... it must die, or we'll all be kaput. It stalks the swamps and ruins at night setting Britons and 'Mericans afright. It is summoned by absence of light, glowing pumpkins smiling in delight. Who will step up as our heroic knight and save us all fr

  14. Developer post

    Summary of Summer Updates

    Attention, soldiers! It has been a while since the game received a large update; however, over the past few months, the game has nonetheless received a larger number of smaller updates. Their changes are summarized here. Also, be aware that there will be another update this weeke

  15. Developer post

    The Anniversary Update

    Celebrating the anniversary of the Battles of Lexington and Concord, we are releasing the largest update the game has ever seen! We are introducing new weapons, map changes, new gameplay elements, balance tweaks and the much anticipated progression system. Without much further ad

  16. Developer post

    Update Preview: Weapons

    The Blunderbuss Find some cover; the blunderbuss is coming! The blunderbuss unleashes a mighty blast that packs a devastating blow at close range. Be advised: Enemies that are unfortunate enough to be close enough to your intended victims upon firing may very well become victims

  17. Developer post

    Thanksgiving update

    Happy Thanksgiving! We’d like to give you a juicy BG3 update to put alongside your thanksgiving spread. Gameplay Updates Grenadiers wielding grenades will now drop them when their throwing arm is injured. In an effort to move away from point blank hipfiring for easy kills, the fo

  18. Developer post

    Fall mapping update

    Mapping contest maps released! At long last, the maps from the contest will be officially released! We know you all have been chomping at the bit to play them, and we have been hard at work bringing the maps and new assets into the game. Revamp: sg_siege Lead mapper meat has been

  19. Developer post

    15/7/20 Update – Mapping Contest, Map Changes, Musket Changes, Fixes!

    Hello Friends, It’s been a while since our last update, however you all have not been forgotten about. While this update has not been as flashy as some of the weapon additions, there are map improvements galore and new assets that bring a bit of polish to the game. There’s also a

  20. Developer post

    18/5/20 Update – New Team Member, Map Changes, Player Action Menu, CSVs, Fixes

    Attention, soldiers! Much has happened inside the developer’s tent—first, we would like to welcome the programmer PhilmacFLy back into the development team. Phil was back in the team during BG2, and was in fact the one who first implemented having the website shown in the main me