News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. RIDEDeveloper post

    Milan borrows its street to Ride

    Hi gamers! We're excited to announce a new Ride's track, soon you'll play and ride on Milano streets! Watch the trailer on the Official YouTube channel ! MILAN: The city of Milan gives its streets over to the pure adrenalin of competitive motorcycling, on a series of tracks that

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  2. RIDEDeveloper post

    Milan borrows its street to Ride

    Hi gamers! We're excited to announce a new Ride's track, soon you'll play and ride on Milano streets! Watch the trailer on the Official YouTube channel ! MILAN: The city of Milan gives its streets over to the pure adrenalin of competitive motorcycling, on a series of tracks that

    Read article
  3. KraterRock, Paper, Shotgun

    Bloodsports.TV Looks Like Borderlands vs Smash TV

    Not every RPG has to be a roguelite now, y’know. Sometimes it’s nice to kill and kill and kill without having to overly worry about getting killed. The hyper-violent Bloodsports.TV is the toon-styled sequel to post-apocalyptic Diablolike Krater, whose setting made it catnip to Ji

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  4. CrawlDeveloper post

    Update v0.4: Bone Warden

    Delve into long forgotten mines, discover rare new rooms, and evolve your skeletons into a new monster- the Bone Warden. There’s a new music track from Alex Yoder and a bunch of bug fixes too! Check out the full list of changes on the community forums!

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  5. CrawlDeveloper post

    Update v0.4: Bone Warden

    Delve into long forgotten mines, discover rare new rooms, and evolve your skeletons into a new monster- the Bone Warden. There’s a new music track from Alex Yoder and a bunch of bug fixes too! Check out the full list of changes on the community forums!

    Read article
  6. Gear UpDeveloper post

    Update 1.0.5 B

    Added Italian, German and Romanian as available languages. Prevent multiple release of DX11 resources if destroy being issued for multiple threads (could cause crashes at end of rounds). In-game UI optimization, mini/big map markers stopped and hidden instead of using _alpha. A l

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  7. Gear UpDeveloper post

    Update 1.0.5 B

    Added Italian, German and Romanian as available languages. Prevent multiple release of DX11 resources if destroy being issued for multiple threads (could cause crashes at end of rounds). In-game UI optimization, mini/big map markers stopped and hidden instead of using _alpha. A l

    Read article
  8. Reflex ArenaDeveloper post

    0.31.2 - Looks better, runs faster.

    For players, this update is primarily the first performance focused update. A huge part of this was our system for increasing scalability -- we now have very fine control over the quality of textures, effects, shaders, lighting, etc. From our profiling, players should see signifi

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  9. Reflex ArenaDeveloper post

    0.31.2 - Looks better, runs faster.

    For players, this update is primarily the first performance focused update. A huge part of this was our system for increasing scalability -- we now have very fine control over the quality of textures, effects, shaders, lighting, etc. From our profiling, players should see signifi

    Read article
  10. Homebrew - Patent UnknownDeveloper post

    DEVBLOG #1

    We're happy to see that you guys want to be more involved in the development process and that you'd like to know more about what direction we're heading in. Homebrew started out a while ago as a project for us and our friends and back then none of us could imagine that it would b

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  11. Homebrew - Patent UnknownDeveloper post

    DEVBLOG #1

    We're happy to see that you guys want to be more involved in the development process and that you'd like to know more about what direction we're heading in. Homebrew started out a while ago as a project for us and our friends and back then none of us could imagine that it would b

    Read article
  12. Homebrew - Patent UnknownDeveloper post

    DEVBLOG #1

    We're happy to see that you guys want to be more involved in the development process and that you'd like to know more about what direction we're heading in. Homebrew started out a while ago as a project for us and our friends and back then none of us could imagine that it would b

    Read article