News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Worlds of MagicDeveloper post

    New (1508) build is up

    New patch with fixes and new features such as: new fog of war, new unit panel, racial unrest and many more has been released. Take a look at the full changelog below: - Taking over a city with an active enchantment after load would crash the game - Tooltips no longer leave the sc

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  2. Worlds of MagicDeveloper post

    New (1508) build is up

    New patch with fixes and new features such as: new fog of war, new unit panel, racial unrest and many more has been released. Take a look at the full changelog below: - Taking over a city with an active enchantment after load would crash the game - Tooltips no longer leave the sc

    Read article
  3. Guilty Gear X2 #ReloadDeveloper post

    Soundtrack Now Included!

    To celebrate the release of the Steam Music Player , Guilty Gear X2 #Reload now comes bundled with its two-disc Original Soundtrack for no extra charge! Encoded in MP3 at over double the bitrate of the OGG files used ingame, you should find these a little more pleasant on the ear

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  4. Guilty Gear X2 #ReloadDeveloper post

    Soundtrack Now Included!

    To celebrate the release of the Steam Music Player , Guilty Gear X2 #Reload now comes bundled with its two-disc Original Soundtrack for no extra charge! Encoded in MP3 at over double the bitrate of the OGG files used ingame, you should find these a little more pleasant on the ear

    Read article
  5. KenshiDeveloper post

    September Progress

    So here’s the progress we’ve made this month (with percentages and charts n stuff, due to popular demand ;) : Dialogue & AI: The actual foundations/ programming of the dialogue are like 75% done, but there just isn’t much actual content yet. Content is <5%. The good news f

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  6. KenshiDeveloper post

    September Progress

    So here’s the progress we’ve made this month (with percentages and charts n stuff, due to popular demand ;) : Dialogue & AI: The actual foundations/ programming of the dialogue are like 75% done, but there just isn’t much actual content yet. Content is <5%. The good news f

    Read article
  7. Ghostship AftermathDeveloper post

    Guides for SWAG!

    What sort of insanity is this? The kind you find floating on a ghostship of course! Ghostship Aftermath is a big game, with lots of items, locations, enemies, and possible storyline branches. With all this stuff adding up to 70+ hours worth of content (judging by My Mate Monty's

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  8. Beasts of PreyDeveloper post

    Patch 13.1 Notes

    This patch addresses some of the issues you were reporting on the forums. The main complains were performance issues which this patch hopefully addresses properly. Next week most of us are on a vacation until Friday to recharge our batteries, after that we will continue working o

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