News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. InsurgencyDeveloper post

    New Survey!

    We have posted a new survey to help us get some data on how we can make Insurgency better. Please make your opinion heard and help make the game better by filling it out! We will be taking this survey pretty seriously and reading all the free-form responses. Here is the link: Tha

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  2. InsurgencyDeveloper post

    New Survey!

    We have posted a new survey to help us get some data on how we can make Insurgency better. Please make your opinion heard and help make the game better by filling it out! We will be taking this survey pretty seriously and reading all the free-form responses. Here is the link: Tha

    Read article
  3. Galactic Arms RaceDeveloper post

    Steam Patch June 11

    Client patch fixes following issues: - when altering weapon base firing vector "Manual Weapon Correction Slot (1 - 3)" is now displayed instead of "Manual Weapon Correction Slot (0 - 2)" - fixed incorrect display of player level for squadron members in a different star system - f

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  4. Galactic Arms RaceDeveloper post

    Steam Patch June 11

    Client patch fixes following issues: - when altering weapon base firing vector "Manual Weapon Correction Slot (1 - 3)" is now displayed instead of "Manual Weapon Correction Slot (0 - 2)" - fixed incorrect display of player level for squadron members in a different star system - f

    Read article
  5. MaiaDeveloper post

    Maia 0.43 is live!

    We've just released the latest alpha build of Maia. Here's a few things to look out for: Brand new IMP AI. The IMPs will now be more useful and plan and execute orders better. They can now run and will manage water barrels and the storage room better. Core AI rewrite. Lots of sma

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  6. MaiaDeveloper post

    Maia 0.43 is live!

    We've just released the latest alpha build of Maia. Here's a few things to look out for: Brand new IMP AI. The IMPs will now be more useful and plan and execute orders better. They can now run and will manage water barrels and the storage room better. Core AI rewrite. Lots of sma

    Read article
  7. Coin CryptDeveloper post

    Update 151

    This isn't actually the 151st update, but it's important to me because with this one there are now 151 coins--my original goal for "if there's this many coins, the game's probably big enough." The game's definitely not big enough yet, but, here's the ways it's gotten bigger! 8 ne

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  8. Coin CryptDeveloper post

    Update 151

    This isn't actually the 151st update, but it's important to me because with this one there are now 151 coins--my original goal for "if there's this many coins, the game's probably big enough." The game's definitely not big enough yet, but, here's the ways it's gotten bigger! 8 ne

    Read article