News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. MacabreDeveloper post

    Name Change + Saves

    Ruin is now known as Macabre. Your saves will remain intact, but you will need to rename your save folder and the actual save file(s) to macabre instead of ruin. To do this, right click the game in your library and go to properties. Click on the browse local content button and it

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  2. SpeedRunnersDeveloper post

    SpeedRunners LAN Tournaments for July

    Hi everyone! SpeedRunners is making its way into the competitive scene with more local events in July. Tournaments: Ancient City Con July 17 - 19, Jacksonville, FL: Tokyo in Tulsa July 17 - 19, Tulsa, OK: Otakon July 24 - 26, Baltimore, MD: (Tournament on July 25, 1PM) LAN Party:

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  3. SpeedRunnersDeveloper post

    SpeedRunners LAN Tournaments for July

    Hi everyone! SpeedRunners is making its way into the competitive scene with more local events in July. Tournaments: Ancient City Con July 17 - 19, Jacksonville, FL: Tokyo in Tulsa July 17 - 19, Tulsa, OK: Otakon July 24 - 26, Baltimore, MD: (Tournament on July 25, 1PM) LAN Party:

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  4. BedlamDeveloper post

    Week 47

    The main QA sweeps have been completed and we're now working through a list of minor fixes that together will improve the stability and performance of the whole game.

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  5. Colonies OnlineDeveloper post

    UPDATE 0.11.4

    Good news, colonists! With the release of this update we are continuing our hard work both on improving the gameplay diversity and polishing of mechanics in Colonies Online. We can’t wait to hear your opinions and suggestions on our forums! List of changes: Tutorial We’re introdu

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  6. Colonies OnlineDeveloper post

    UPDATE 0.11.4

    Good news, colonists! With the release of this update we are continuing our hard work both on improving the gameplay diversity and polishing of mechanics in Colonies Online. We can’t wait to hear your opinions and suggestions on our forums! List of changes: Tutorial We’re introdu

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  7. UnderRailDeveloper post

    Dev Log #40: Quick Update

    Hey guys, this is just going to be a quick update to let you all know we're still alive and working on the last segment of the game - the Deep Caverns. Much has been done, but there's still a considerable amount of work left. It's hard to reveal much about the area without spoili

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