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English Patchnotes 3.3.1 - Monday July 13 2015

Complete Patch Notes

Bugs Fixed

  • Fix for exclamations getting messed up after zoning.
  • Fixed: The ping and pkloss text was in black color and always stayed at -1 for ping and -100.0 for pkloss
  • Fixed: Key bindings couldn't be changed when using a modifier (shift, control or alt). The modifier was detected and entered as the key binding.
  • Fixed: The icon for the blue water nymph hat looks red actually. Upon wearing it it is blue.. just the icon seems wrong.
  • Fixed: Yorick's hat description is wrong, says 15% instead of 25%
  • Fixed it so the quest item "Evil Tusker Horns" now stack in inventory.
  • Fixed it so non-rebirthed characters who did the event last year can do the quest again.
  • Fixed: Monsters were targeting characters even after the player died.
  • Fixed: in sawmill theres 3 "nodes" for rotten old growth, even though the one in the middle with a name is the only one that works
  • Fixed: Enok in Cronk Island dies but lays there for several seconds before disappearing and dropping his loot. (This happened with several toons.
  • Updated: "Sprig of the Vale" item from the event zone is a little glitchy. The tooltip for the effect now states that it only works while on terrain.
  • Fixed several issues where selection would stop working until you deselected everything (for example, selecting a vendor would interfere with selecting other players or mobs until you deselected).
  • Fixed: Quest tracker X was small and would flicker when you mouse over it.
  • Fixed: auction item quantity text was too big and couldn't fit stacks of thousands.
  • Fixed: the item shop bag would flash every time you logged in, even if no new items were in it.
  • Hopefully fixed a bug where if you die during a ladder bounty fight, and the bounty dies before you revive, you'll teleport to the next boss and be in a weird half-alive half-dead state.

Improvements

  • Made it so players can be transferred through the bounty ladder multiple times per day, but they can still only get the credit (and tears) once.
  • Balanced the vale bounty ladder
  • All bosses max health was reduced by about 10%
  • All elemental boosts on all bosses was reduced
  • The launcher now has a "Clear all Settings" button that will delete all prefs except login email and password, in case settings get corrupted.
  • Changed the camera so it instantly snaps back to position instead of moving out slowly. This was to fix some jittery camera problems.
  • Added an option to make chat window show up above windows (such as crafting window, character window, etc.) when focused on.
  • Added an option to use a basic system font instead of fancy handwritten font, to enhance readability. Note that this option is currently experimental, and some text may look bad with this enabled!
  • When the V&H window is shrunk small enough, the HUD now changes to increase view space:
  • The HUD portrait disappears and many icons are moved into the menu.
  • Inventory box and bottom action bar shrinks.

Misc Notes

  • [might be fixed in 3.2.2] The mayor ballot window is still broken (black background for each candidate) (https://forum.villagersandheroes.com...l=1#post105394)
  • [working as intended] https://forum.villagersandheroes.com...l=1#post105987- Comment: If you resize the chat area above a certain size, it'll consider itself 'expanded' and darken the background and expand the chat tab buttons. It will then store that size as the 'expanded' size, and when you press the expand button in the top right, it'll toggle between normal size and that stored expanded size.
  • This is working as intended: "When a party member is in another zone, you can no longer click on their name to bring up the second panel that shows his status, etc. (https://forum.villagersandheroes.com/showthread.php?11135-POST-ONLY-Bugs-for-Patch-3-2-2-No-other-discussion-please&p=105794&viewfull=1#post105794)"- Comment: You can't select players that are a different zone.
  • [probably fixed] After zoning to Shadowed Zanzidon, the map bitmap shows Shadowed Zanzidon, but the bounty markers are from a different zone. (https://forum.villagersandheroes.com...l=1#post106163)- Comment: Guessing this is the problem where, after you zone, map markers stop working. Should be fixed in next build.
  • We cannot reproduce this report "While trading, items are still often invisible. (https://forum.villagersandheroes.com/showthread.php?11135-POST-ONLY-Bugs-for-Patch-3-2-2-No-other-discussion-please&p=105794&viewfull=1#post105794)". Comment: We tried several times accepting trade with both characters, accepting with one and canceling with other, and just canceling; in the case of accept trade, the items traded as they should, and in the case of cancel, they went back as they should.