News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Action HenkDeveloper post

    Early Access v3 is live!

    For this update we focused on requests we found on the community forums. We've added cloud syncing for medals, more detailed quality settings and a nice 25% increase in performance! To top it off there are 3 new levels, including some crazy stuff with the jump pad blocks. Enjoy!

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  2. BroforceDeveloper post

    EXPENDABROS

    Have you heard? We released a completely FREE, standalone Broforce/Expendables spinoff called Expendabros! Go get it right now, for free, on Steam! We were approached by Lionsgate a few months ago with the idea of doing a Broforce/Expendables mashup. It's worth mentioning that th

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  3. BroforceDeveloper post

    EXPENDABROS

    Have you heard? We released a completely FREE, standalone Broforce/Expendables spinoff called Expendabros! Go get it right now, for free, on Steam! We were approached by Lionsgate a few months ago with the idea of doing a Broforce/Expendables mashup. It's worth mentioning that th

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  4. Kingdoms RiseDeveloper post

    August 7th - Update now Live!

    Key Changes explained in Video; Changelog: -Totally remade sword system to use traces for hit detection -Timings of parry, combo, parry locking have changed slightly the system is in general slightly faster paced -Ground-up remake of All Menus and User Interface -New HUD -HUD now

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  5. Kingdoms RiseDeveloper post

    August 7th - Update now Live!

    Key Changes explained in Video; Changelog: -Totally remade sword system to use traces for hit detection -Timings of parry, combo, parry locking have changed slightly the system is in general slightly faster paced -Ground-up remake of All Menus and User Interface -New HUD -HUD now

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  6. Legends of EisenwaldDeveloper post

    New tutorial example: Combat rules in Legends of Eisenwald - Пример нового туториала: Правила боя в "Легендах Эйзенвальда"

    We are working on the new interface and part of it is reworking the tutorial. Here is an example of how it will look, we hope you are going to like it. -------------------- Спешим поделиться примером нового туториала к игре “Легенды Эйзенвальда”. Надеемся он придется вам по вкусу

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  7. Legends of EisenwaldDeveloper post

    New tutorial example: Combat rules in Legends of Eisenwald - Пример нового туториала: Правила боя в "Легендах Эйзенвальда"

    We are working on the new interface and part of it is reworking the tutorial. Here is an example of how it will look, we hope you are going to like it. -------------------- Спешим поделиться примером нового туториала к игре “Легенды Эйзенвальда”. Надеемся он придется вам по вкусу

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  8. Qbeh-1: The Atlas CubeDeveloper post

    Update 1.1.1

    Initial release of the Rift support had some ugly blurriness to it which was somewhat caused by the antialiasing method we used (FXAA). This patch adds a new antialiasing method (SMAA) which will also look much better in the regular mode. Check the changelog for rest of the fixes

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  9. Qbeh-1: The Atlas CubeDeveloper post

    Update 1.1.1

    Initial release of the Rift support had some ugly blurriness to it which was somewhat caused by the antialiasing method we used (FXAA). This patch adds a new antialiasing method (SMAA) which will also look much better in the regular mode. Check the changelog for rest of the fixes

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  10. ENDLESS Legend™Developer post

    [0.5.19] Patch Notes

    Patch Notes CHANGES AND ADDITIONS Added picture and description for some new technologies. Added a new option to set the speed at which the battle animations will be played. IMPORTANT FIXES Fixed a desync that occurred when the dumping method is set to binary. OTHER FIXES Fixed a

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  11. ENDLESS Legend™Developer post

    [0.5.19] Patch Notes

    Patch Notes CHANGES AND ADDITIONS Added picture and description for some new technologies. Added a new option to set the speed at which the battle animations will be played. IMPORTANT FIXES Fixed a desync that occurred when the dumping method is set to binary. OTHER FIXES Fixed a

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