News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Scott in SpaceDeveloper post

    Minor Balancing Update

    Citizens of New New Guinea, we're rolling out another update regarding the game balancing! With this update, things are getting easier on New New Defensio. And the lower the difficulty, the easier will things get - for the whole game. See for yourself: v.1.15.08.06 • Balancing Ch

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  2. Scott in SpaceDeveloper post

    Minor Balancing Update

    Citizens of New New Guinea, we're rolling out another update regarding the game balancing! With this update, things are getting easier on New New Defensio. And the lower the difficulty, the easier will things get - for the whole game. See for yourself: v.1.15.08.06 • Balancing Ch

    Read article
  3. The Fleets of SolDeveloper post

    8/6/2015 Update

    - Greatly adjusted and balanced projectile damages and ranges - Corvette turrets now damage capital ship hulls - Fixed health percentage issues after purchasing hull upgrades - Fixed issues with ships not following some targeting orders Our next update (outside of bug hotfixes) i

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  4. Grey GooDeveloper post

    Upcoming Game Update - A Balance Preview

    Hi commanders! We wanted to share with you more about the upcoming game update, starting with all of the juicy balance tweaks we've made to each faction. There's been extensive changes to both how the units balance when in combat, as well as build times and construction order. Fo

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  5. Grey GooDeveloper post

    Upcoming Game Update - A Balance Preview

    Hi commanders! We wanted to share with you more about the upcoming game update, starting with all of the juicy balance tweaks we've made to each faction. There's been extensive changes to both how the units balance when in combat, as well as build times and construction order. Fo

    Read article
  6. KidnappedDeveloper post

    Update 1.4.1

    Hi everyone, Although not a major update, this encapsulates many bugs and issues people were having. Please find a list of changes and fixes below: Cave enemy texture changed to fit in line with game. Modified the game to allow story points to sound during play. Cave enemy AI imp

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