News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Wanderlust AdventuresDeveloper post

    v. Battle Axe +10

    New Features NEW: Added new resolution (2048x1152) NEW: Barrens Boss now summons Renowned minions on Epic difficulty NEW: Rowan can now be defeated during the final boss fight NEW: Made slight changes to the final boss fight NEW: Changed how the Lich Apprentice casts "duplicate"

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  2. Wanderlust AdventuresDeveloper post

    v. Battle Axe +10

    New Features NEW: Added new resolution (2048x1152) NEW: Barrens Boss now summons Renowned minions on Epic difficulty NEW: Rowan can now be defeated during the final boss fight NEW: Made slight changes to the final boss fight NEW: Changed how the Lich Apprentice casts "duplicate"

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  3. After The End: The HarvestDeveloper post

    V0.08 Release Date Info

    Greetings everyone! After The End: The Harvest has grown so much from where it originally started all those months ago. Thank you too everyone, for everything! The negative, positive and all the inbetweens! Your comments and suggestions are at the heart of what the development of

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  4. After The End: The HarvestDeveloper post

    V0.08 Release Date Info

    Greetings everyone! After The End: The Harvest has grown so much from where it originally started all those months ago. Thank you too everyone, for everything! The negative, positive and all the inbetweens! Your comments and suggestions are at the heart of what the development of

    Read article
  5. SubterrainDeveloper post

    Subterrain at BIC !

    We are proud to be selected among 80 other indie games to show case Subterrain at BIC! We are very excited to be selected and wish to meet many other indie developers and the players. We are also going to switch the game to the latest beta by the end of this month. This means the

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  6. SubterrainDeveloper post

    Subterrain at BIC !

    We are proud to be selected among 80 other indie games to show case Subterrain at BIC! We are very excited to be selected and wish to meet many other indie developers and the players. We are also going to switch the game to the latest beta by the end of this month. This means the

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  7. AxionDeveloper post

    Quick Update # 7

    Difficulty: Greatly reduced difficulty of the game by reducing weapon damage and health of enemy ai. Bug fix: Fixed problem the with scope not always attaching to the rifle when it should.

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  8. AxionDeveloper post

    Quick Update # 7

    Difficulty: Greatly reduced difficulty of the game by reducing weapon damage and health of enemy ai. Bug fix: Fixed problem the with scope not always attaching to the rifle when it should.

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  9. VortexDeveloper post

    Vortex v1.04 Patch Notes

    v1.04 -removed pickups getting wedged into you -pickups will now die when you run into them instead of just bumping away when you've reached the max pickups you can hold -pickups will also die when you run into them if you already have the specific defensive pickup already activa

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  10. VortexDeveloper post

    Vortex v1.04 Patch Notes

    v1.04 -removed pickups getting wedged into you -pickups will now die when you run into them instead of just bumping away when you've reached the max pickups you can hold -pickups will also die when you run into them if you already have the specific defensive pickup already activa

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  11. Reign Of KingsDeveloper post

    Progress Report A.20 #2

    This week we were working hard to try and have the update ready, but unfortunately, a new list of bugs appeared in our last couple days of testing due to all the new integration. And they will need to be fixed before the release is ready. We believe it will be ready for sometime

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  12. Reign Of KingsDeveloper post

    Progress Report A.20 #2

    This week we were working hard to try and have the update ready, but unfortunately, a new list of bugs appeared in our last couple days of testing due to all the new integration. And they will need to be fixed before the release is ready. We believe it will be ready for sometime

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  13. Fallen: A2P ProtocolDeveloper post

    Patch 1.0.5 Release

    Hey there, We wanted to let you know we just pushed another patch fixing some bugs and adding a few improvements. See the changelog below: Changelog 1.0.5 Improved the way you aim at enemies. Fixed a bug related to area weapons (grenades, rockets) where a shot could explode behin

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  14. Fallen: A2P ProtocolDeveloper post

    Patch 1.0.5 Release

    Hey there, We wanted to let you know we just pushed another patch fixing some bugs and adding a few improvements. See the changelog below: Changelog 1.0.5 Improved the way you aim at enemies. Fixed a bug related to area weapons (grenades, rockets) where a shot could explode behin

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  15. Mini MetroDeveloper post

    Beta31: Audio!

    After more than a year in Early Access (how did that happen!?), audio is now in on the main branch. We hope you enjoy it! We're working on a few issues, and Disasterpeace is busy perfecting it, so there may be some changes over the next couple of weeks. In other news, we've redes

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