Hey there,
We wanted to let you know we just pushed another patch fixing some bugs and adding a few improvements. See the changelog below:
Changelog 1.0.5
- Improved the way you aim at enemies.
- Fixed a bug related to area weapons (grenades, rockets) where a shot could explode behind the target even when you aim directly at the enemy
- Fixed some achievements related to the skill tree, that were not working properly
- Improved the way you select where to move. Now it should be easier to navigate through different floors
- Medkits now remove all harmful effects (Bleed, Poison, Fire)
- Passed out characters don’t drop their inventory anymore. You can trade with them even when they are on the floor to recover important stuff. This means you will not lose their inventory after completing the mission.
- Minor Bugfixing
Thanks again for your support and feedback and have a great weekend,