News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. HomeDeveloper post

    UPDATE - v1.5.1 brings Steam Achievements (finally!)

    I know it's been a (much too) long time coming, but Home for Steam finally gets achievements today. These are available on both PC and Mac, and should give you some fun incentive to explore some alternate routes throughout the game. As well, v1.5.1 delivers: - improved windowed m

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  2. The UniversimDeveloper post

    November Update

    WELCOME TO OUR FIRST NOVEMBER UPDATE! In the wake of early Christmas decorations and the cold bite of winter in the Northern Hemisphere, we have come to you with a new update on recent events. Read on for some news on the following: The upcoming patch and update Mac/Linux release

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  3. The UniversimDeveloper post

    November Update

    WELCOME TO OUR FIRST NOVEMBER UPDATE! In the wake of early Christmas decorations and the cold bite of winter in the Northern Hemisphere, we have come to you with a new update on recent events. Read on for some news on the following: The upcoming patch and update Mac/Linux release

    Read article
  4. PoiDeveloper post

    Poi now available on Early Access!

    Happy Friday everyone! Poi is now available on Steam Early Access! Woohoo! Purchasing Poi Early Access means that you can download and play the game forever, starting right now. You'll get all of our new content, as well as the finished version of the game when we officially rele

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  5. PoiDeveloper post

    Poi now available on Early Access!

    Happy Friday everyone! Poi is now available on Steam Early Access! Woohoo! Purchasing Poi Early Access means that you can download and play the game forever, starting right now. You'll get all of our new content, as well as the finished version of the game when we officially rele

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  6. RUMP! - It's a Jump and Rump!Developer post

    Update to Build #2384

    We'll keep this short, since its mostly been tech stuff to improve performance. To achieve this we tweaked the following things: Weapon Spawners, Client side Landing, regular Jump, double Jump and Client side Rockets / Bouncy Bombs / Sticky Bombs. Both multiplayer maps got some u

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  7. RUMP! - It's a Jump and Rump!Developer post

    Update to Build #2384

    We'll keep this short, since its mostly been tech stuff to improve performance. To achieve this we tweaked the following things: Weapon Spawners, Client side Landing, regular Jump, double Jump and Client side Rockets / Bouncy Bombs / Sticky Bombs. Both multiplayer maps got some u

    Read article