News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. ReplicaDeveloper post

    Russian, German added!

    FINALLY! Now you can play Replica in Russian and German as well. Localization provided by; Russian : Alexander Preymak German : Tobias Heinen Thank you for your patience. Somi

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  2. DROD RPG: Tendry's TaleDeveloper post

    DROD RPG 1.2.7

    We've released a game patch, version 1.2.7, with the following enhancements and fixes to improve play experience: Graphical improvements: - Foundation, Fortress, Iceworks wall tiles redrawn - Boulder obstacles redrawn Now you can use either set of 4-directional movement keys to p

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  3. DROD RPG: Tendry's TaleDeveloper post

    DROD RPG 1.2.7

    We've released a game patch, version 1.2.7, with the following enhancements and fixes to improve play experience: Graphical improvements: - Foundation, Fortress, Iceworks wall tiles redrawn - Boulder obstacles redrawn Now you can use either set of 4-directional movement keys to p

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  4. DrifterDeveloper post

    Drifter 0.6.6 is out!

    Drifter 0.6.6 is now live and we've got a bunch of new stuff and fixes! Some of the highlights of this week's build include: - A Cargo Scanner module which can scan both ships and fixed containers - Some NPCs now have random cargo in their holds (for you to scan, and do nothing i

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  5. DrifterDeveloper post

    Drifter 0.6.6 is out!

    Drifter 0.6.6 is now live and we've got a bunch of new stuff and fixes! Some of the highlights of this week's build include: - A Cargo Scanner module which can scan both ships and fixed containers - Some NPCs now have random cargo in their holds (for you to scan, and do nothing i

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  6. Vector 36Developer post

    Back into building the game.

    Hey team, Just want to say thanks to everybody for hanging out while I had my vacation. Me and the Mrs. had a great time but enough of that, time to get to work. I am really happy with some of the feedback you guys have been leaving and have taken it all on board. I have done a m

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  7. Vector 36Developer post

    Back into building the game.

    Hey team, Just want to say thanks to everybody for hanging out while I had my vacation. Me and the Mrs. had a great time but enough of that, time to get to work. I am really happy with some of the feedback you guys have been leaving and have taken it all on board. I have done a m

    Read article
  8. Skullgirls 2nd EncoreDeveloper post

    7/22 patch!

    I have nothing clever to say. Bugfixes! - Fixed the longstanding bug where sometimes Player 1's inputs would be duplicated as Player 2 on the Training Mode dummy / on the Controller Config screen! Now everyone can use Training Mode normally. :^) (Thanks BlueFeena for helping!) -

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  9. Skullgirls 2nd EncoreDeveloper post

    7/22 patch!

    I have nothing clever to say. Bugfixes! - Fixed the longstanding bug where sometimes Player 1's inputs would be duplicated as Player 2 on the Training Mode dummy / on the Controller Config screen! Now everyone can use Training Mode normally. :^) (Thanks BlueFeena for helping!) -

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  10. Rogue WizardsDeveloper post

    Patch Notes: 0.9.3 (249) [Beta]

    Major Changes New "Gauntlet" game mode, a hardcore game mode of just pure dungeon crawl Added local "Hall of Fame" high score board for Gauntlet, Story (Normal), and Story (Hard) game modes Quest destinations are now automatically made available via the travel map, there is no ne

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  11. Rogue WizardsDeveloper post

    Patch Notes: 0.9.3 (249) [Beta]

    Major Changes New "Gauntlet" game mode, a hardcore game mode of just pure dungeon crawl Added local "Hall of Fame" high score board for Gauntlet, Story (Normal), and Story (Hard) game modes Quest destinations are now automatically made available via the travel map, there is no ne

    Read article