News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. InterloperDeveloper post

    Update 1.0.1!

    The first patch is out. Here are the changes: New Stuff: Added top 50 view to leaderboard Better multi-monitor support Made OSx and Linux game start at 800x600 resolution (to be sure OSx and Linux users don't get unplayable resolutions) Made credits pretier :3 Added timer to unbu

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  2. DexDeveloper post

    Weekend Update (2.0.2.4)

    Hi boys and girls! We’re still not done with our patches, so here’s yet another one, taking into account some of your feedback: - Improved the last part of the game to make it more clear and understandable. This means various visual and audio tweaks which will hopefully convey th

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  3. DexDeveloper post

    Weekend Update (2.0.2.4)

    Hi boys and girls! We’re still not done with our patches, so here’s yet another one, taking into account some of your feedback: - Improved the last part of the game to make it more clear and understandable. This means various visual and audio tweaks which will hopefully convey th

    Read article
  4. Gran VitreousDeveloper post

    Gran Vitreous Major Update 1

    Our first major content update to Gran Vitreous will come out in 2 weeks. Here's what you can expect in that update. New Weapon Types: 2 New Main weapons: -Tesla Chain: A chain of electric energy. On hitting an enemy nearby enemies are hit with chain lightning damage. -Magnetron

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  5. Gran VitreousDeveloper post

    Gran Vitreous Major Update 1

    Our first major content update to Gran Vitreous will come out in 2 weeks. Here's what you can expect in that update. New Weapon Types: 2 New Main weapons: -Tesla Chain: A chain of electric energy. On hitting an enemy nearby enemies are hit with chain lightning damage. -Magnetron

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  6. Z Steel SoldiersDeveloper post

    The Skirmish Update

    It's update time again Z fans! We've been working hard on fixing graphical issues with skirmish mode and have fixed a number of other issues along the way. Skirmish mode is still under active development while we work on fixing some issues and thus we have marked it as being beta

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  7. Z Steel SoldiersDeveloper post

    The Skirmish Update

    It's update time again Z fans! We've been working hard on fixing graphical issues with skirmish mode and have fixed a number of other issues along the way. Skirmish mode is still under active development while we work on fixing some issues and thus we have marked it as being beta

    Read article
  8. MinimonDeveloper post

    Coming soon in Minimon

    Hi guys, its Summer now so I'm going to vacations, however I already have a new build almost ready that I will release once I'm back and test it properly. Most of you who played for a bit have visited the monster ranch. Right now, it is pretty simple and empty... Also, if you did

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  9. MinimonDeveloper post

    Coming soon in Minimon

    Hi guys, its Summer now so I'm going to vacations, however I already have a new build almost ready that I will release once I'm back and test it properly. Most of you who played for a bit have visited the monster ranch. Right now, it is pretty simple and empty... Also, if you did

    Read article
  10. Telepath TacticsDeveloper post

    Version 1.032

    Hey folks! I just pushed another quick (but important) update: - fixed a bug that I accidentally introduced in version 1.031 where the game would not save changes to your characters–or their equipment–in between battles. (For players starting new games, this manifested in the for

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  11. Telepath TacticsDeveloper post

    Version 1.032

    Hey folks! I just pushed another quick (but important) update: - fixed a bug that I accidentally introduced in version 1.031 where the game would not save changes to your characters–or their equipment–in between battles. (For players starting new games, this manifested in the for

    Read article