News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. WAKFUDeveloper post

    Devblog: Spell System Revamp

    Much more than an optimization, the spell system is going to undergo a revamp that will spice up your fights and allow you to use some real strategy. By establishing a “deck” principle for active and passive spells, choice will once again be a central element in combat, making it

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  2. WAKFUDeveloper post

    Devblog: Spell System Revamp

    Much more than an optimization, the spell system is going to undergo a revamp that will spice up your fights and allow you to use some real strategy. By establishing a “deck” principle for active and passive spells, choice will once again be a central element in combat, making it

    Read article
  3. Clicker HeroesDeveloper post

    Patch 0.18 Released!

    Hi Heroes! Thanks for the great launch reception! We've just released patch 0.18. - New Ancient Revolc. Raises your chance of getting double rubies from hidden clickables. - You should no longer lose progress if Steam crashes before syncing to Steam Cloud. - Other hidden goodies!

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  4. Clicker HeroesDeveloper post

    Patch 0.18 Released!

    Hi Heroes! Thanks for the great launch reception! We've just released patch 0.18. - New Ancient Revolc. Raises your chance of getting double rubies from hidden clickables. - You should no longer lose progress if Steam crashes before syncing to Steam Cloud. - Other hidden goodies!

    Read article
  5. The Magic CircleDeveloper post

    Update #3 is Live!

    This update contains many geo fixes, some behavior tweaks, improved feedback and training, dev log usability improvement, some new achievements, and more. Where we could justify it, several of the longer cutscenes are now skippable. Full change list will be posted in the forums t

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  6. The Magic CircleDeveloper post

    Update #3 is Live!

    This update contains many geo fixes, some behavior tweaks, improved feedback and training, dev log usability improvement, some new achievements, and more. Where we could justify it, several of the longer cutscenes are now skippable. Full change list will be posted in the forums t

    Read article
  7. Imagine EarthDeveloper post

    Friday Report #11 - Planetary Shield

    Planetary Shield Since we didn't have enough time, the first version of the Bora mission had to be released without a visualization for the planetary shield. As you can see in the header image the planet now has a quite beautiful shield around it's atmosphere. City Border We trie

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  8. Imagine EarthDeveloper post

    Friday Report #11 - Planetary Shield

    Planetary Shield Since we didn't have enough time, the first version of the Bora mission had to be released without a visualization for the planetary shield. As you can see in the header image the planet now has a quite beautiful shield around it's atmosphere. City Border We trie

    Read article