
News and updates
Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.
Latest news
1,396,281–1,396,300 of 1,479,774

Update v0.61; quick-fix
Howdy! Following the v0.60 update a couple of things needed some attention, so we've bunged a few things together today. Nothing too alarming, but read on for changes nonetheless! Changes: Fixed stairs in Gravity Drive allowing objects to slip in between them and the console wall
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Update v0.61; quick-fix
Howdy! Following the v0.60 update a couple of things needed some attention, so we've bunged a few things together today. Nothing too alarming, but read on for changes nonetheless! Changes: Fixed stairs in Gravity Drive allowing objects to slip in between them and the console wall
Read article
Update: Jelliray
Content Added a mutant manta-ray-jelly-fish roaming world boss Narrative Added some post-level conversations regarding the new world boss Visuals Terrain will no longer be super-bright where it overlaps UI Added a prompt in the tutorial asserting that you may re-bind controls Aud
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Update: Jelliray
Content Added a mutant manta-ray-jelly-fish roaming world boss Narrative Added some post-level conversations regarding the new world boss Visuals Terrain will no longer be super-bright where it overlaps UI Added a prompt in the tutorial asserting that you may re-bind controls Aud
Read article
v.1.0.11.1 Patch Notes
Rewrote Power-up code to prevent crashes when collecting a power-up. Increased the base scrolling speed to slightly reduce the time between encounters. Improved frame rate stability during high-cpu usage. Fixed Idlephobe (green shield guy) getting stuck if he changed states too q
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v.1.0.11.1 Patch Notes
Rewrote Power-up code to prevent crashes when collecting a power-up. Increased the base scrolling speed to slightly reduce the time between encounters. Improved frame rate stability during high-cpu usage. Fixed Idlephobe (green shield guy) getting stuck if he changed states too q
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Behind the Scenes: Meet Mark
Hey everyone! As we’ve done a couple of times now this is the fourth installment of our Meet the Dev series. Today we’re interviewing Mark. He’s our Technical Director and general boss-man for March of War: Face Off. He’s an active member of the community and chat, usually lurkin
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Behind the Scenes: Meet Mark
Hey everyone! As we’ve done a couple of times now this is the fourth installment of our Meet the Dev series. Today we’re interviewing Mark. He’s our Technical Director and general boss-man for March of War: Face Off. He’s an active member of the community and chat, usually lurkin
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NEW CASINO SKINS - Available on Armas!
In the thick of battle, sometimes luck is what you need to turn the tide in your favor. The new CASINO SKINS bring that much needed luck to the weapon of your choice. These skins are available individually, in two 5 packs ( RED & BLACK) or purchase the COMPLETE CASINO SKIN Pa
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NEW CASINO SKINS - Available on Armas!
In the thick of battle, sometimes luck is what you need to turn the tide in your favor. The new CASINO SKINS bring that much needed luck to the weapon of your choice. These skins are available individually, in two 5 packs ( RED & BLACK) or purchase the COMPLETE CASINO SKIN Pa
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Sakura Swim Club now on Steam!
Why not join the swim club? Just released with a 25% off launch special!
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Sakura Swim Club now on Steam!
Why not join the swim club? Just released with a 25% off launch special!
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The Vanishing of Ethan Carter Redux appears on Steam
As a thoughtful supernatural adventure created by the founders of the studio that gave the gaming world " dicktits ," The Vanishing of Ethan Carter was something of a surprise. And now, a year after its launch, it's time for another surprise: It's been completely rebuilt in Unrea
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ChangeLog 09.11
Hi everyone, A new build has gone live! A few things have been addressed and fixed that we hope you enjoy. If you experience any issues, do let us know! First, some of you may open up your save games and see Exclamation marks above some furniture... If this happens, this means th
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