Dandy: Or a Brief Glimpse Into the Life of the Candy Alchemist

wefiends, Inc.

Released
Aug 4, 2015
Platforms
WindowsmacOS
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.
Watch

Screenshots & trailers

Dandy: Or a Brief Glimpse into the Life of the Candy Alchemist

1 / 11
Latest player count
Positive reviews
75%
56 total reviews
Steam hub followers
View follower history
United States store
$9.99
Compare regional prices

Player history

Loading chart…
24-hour peak
0
All-time recorded peak
0
Tracking since

Twitch

0 viewers · 0 channels · Data may be outdated

Streams & history

Kick

No stream history yet.

Streams & history

Deceptively whimsical, Dandy is a perma-death side-scrolling shoot 'em up with stacking power-ups. Different on every playthrough, with reactive enemies that force you to use strategy.

Price history

All prices
Recorded price history in the selected store currency
Date observedRegionRegular priceFinal priceDiscount
US · USD$9.99$9.99
US · USD$9.99$9.99
US · USD$9.99$9.99

Recent updates

All updates
  1. Developer post

    Introducing The Alchemist's Compendium and World Tendency

    We're proud to announce the first content update for Dandy is finally here! This update includes two really big new features. Both of these features were built with expansion in mind, and they'll grow and change with the feedback we get from you guys. The Alchemist's Compendium C

  2. Developer post

    Introducing The Alchemist's Compendium and World Tendency

    We're proud to announce the first content update for Dandy is finally here! This update includes two really big new features. Both of these features were built with expansion in mind, and they'll grow and change with the feedback we get from you guys. The Alchemist's Compendium C

  3. Developer post

    v.1.0.11.1 Patch Notes

    Rewrote Power-up code to prevent crashes when collecting a power-up. Increased the base scrolling speed to slightly reduce the time between encounters. Improved frame rate stability during high-cpu usage. Fixed Idlephobe (green shield guy) getting stuck if he changed states too q