News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Zombie PartyDeveloper post

    *HALLOWEEN UPDATE 13*

    ***Trading cards are still in the review process by steam, I was really hoping they'd be approved by now, but the work is done and they will be available as soon as steam approves them which should be in a day or two. Thank you for your patience! Happy Halloween Party Friends!!!

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  2. Zombie PartyDeveloper post

    *HALLOWEEN UPDATE 13*

    ***Trading cards are still in the review process by steam, I was really hoping they'd be approved by now, but the work is done and they will be available as soon as steam approves them which should be in a day or two. Thank you for your patience! Happy Halloween Party Friends!!!

    Read article
  3. EllipsisDeveloper post

    Update 3: Level Editor

    Hey everyone! The first week of testing has gone very well and we’ve received some great feedback. Thanks to everyone who has been posting helpful comments! Level Editor Along with fixing a bunch of bugs, we are excited to introduce our in-game Level Editor. We’d love some feedba

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  4. EllipsisDeveloper post

    Update 3: Level Editor

    Hey everyone! The first week of testing has gone very well and we’ve received some great feedback. Thanks to everyone who has been posting helpful comments! Level Editor Along with fixing a bunch of bugs, we are excited to introduce our in-game Level Editor. We’d love some feedba

    Read article
  5. WAKFUDeveloper post

    Update 1.49: The Adjustable Level System

    They are here! The Adjustable Level, Rapid Builds and Mentoring Systems come into play on Wednesday November 2nd ! We have not stopped since the last update " New Times in Astrub " and we have continued to improve these features with the goal to make them easy to access for all o

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  6. WAKFUDeveloper post

    Update 1.49: The Adjustable Level System

    They are here! The Adjustable Level, Rapid Builds and Mentoring Systems come into play on Wednesday November 2nd ! We have not stopped since the last update " New Times in Astrub " and we have continued to improve these features with the goal to make them easy to access for all o

    Read article
  7. Killing ZombiesDeveloper post

    1.01 Bug Fixes

    Thanks to your awesome feedback we have made a few fixes and changes. Shotguns do more damage and penetrate multiple zombies. Fixed some muzzle flashes staying on. Reloading shotgun and bolt action reloads the correct number of ammo. More melee weapons sounds. Unlocked Minigun Un

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  8. Killing ZombiesDeveloper post

    1.01 Bug Fixes

    Thanks to your awesome feedback we have made a few fixes and changes. Shotguns do more damage and penetrate multiple zombies. Fixed some muzzle flashes staying on. Reloading shotgun and bolt action reloads the correct number of ammo. More melee weapons sounds. Unlocked Minigun Un

    Read article
  9. That's Mahjong!Developer post

    Be spooked!

    Greetings, everyone! Since Halloween is just around the corner i've updated the game a bit. - Added an animated Halloween theme - Fixed a somewhat rare issue that occured on laptops - Improved performance - If you haven't used shuffle during your playthrough, you can now use it w

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  10. That's Mahjong!Developer post

    Be spooked!

    Greetings, everyone! Since Halloween is just around the corner i've updated the game a bit. - Added an animated Halloween theme - Fixed a somewhat rare issue that occured on laptops - Improved performance - If you haven't used shuffle during your playthrough, you can now use it w

    Read article
  11. Worlds Adrift Island CreatorDeveloper post

    THE DOOR PROBLEM

    “So what does a game designer do? Are you an artist? Do you design characters and write the story? Or no, wait, you’re a programmer?” In this video, we discuss Liz England's concept of The Door Problem. It's a great way to explain what all of the different roles in a game studio

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  12. Worlds Adrift Island CreatorDeveloper post

    THE DOOR PROBLEM

    “So what does a game designer do? Are you an artist? Do you design characters and write the story? Or no, wait, you’re a programmer?” In this video, we discuss Liz England's concept of The Door Problem. It's a great way to explain what all of the different roles in a game studio

    Read article
  13. Worlds AdriftDeveloper post

    THE DOOR PROBLEM

    “So what does a game designer do? Are you an artist? Do you design characters and write the story? Or no, wait, you’re a programmer?” In this video, we discuss Liz England's concept of The Door Problem. It's a great way to explain what all of the different roles in a game studio

    Read article