News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. SicknessDeveloper post

    Backgrounds and more

    Due to time and cost constraints, Sickness launched with several backgrounds that don't match the others. Now that Sickness has been released, these backgrounds will be phased out one by one over the next couple of months and replaced by new backgrounds to provide a more consiste

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  2. SicknessDeveloper post

    Backgrounds and more

    Due to time and cost constraints, Sickness launched with several backgrounds that don't match the others. Now that Sickness has been released, these backgrounds will be phased out one by one over the next couple of months and replaced by new backgrounds to provide a more consiste

    Read article
  3. RoguelandsDeveloper post

    Roguelands v0.5.7 Hotfix

    Roguelands Hotfix v0.5.7 Gear Chalice works properly. You will level up the correct gear piece and they can go up to level 10. Fixed all Pink boxes (they were actually Collector Cards) Fixed Combat Chips description text Fixed Pausing inbetween levels bug Fixed Combat Chip statio

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  4. RoguelandsDeveloper post

    Roguelands v0.5.7 Hotfix

    Roguelands Hotfix v0.5.7 Gear Chalice works properly. You will level up the correct gear piece and they can go up to level 10. Fixed all Pink boxes (they were actually Collector Cards) Fixed Combat Chips description text Fixed Pausing inbetween levels bug Fixed Combat Chip statio

    Read article
  5. Out of ReachDeveloper post

    EA-Blog #11: Progress and what's next

    Hi guys, this time we are going to start by showing the progress made from the last announcement. The goals made in December forced us to make serious changes from the code point of view and now we are finally ready to implement changes that are 'visible' by players. We've receiv

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  6. Out of ReachDeveloper post

    EA-Blog #11: Progress and what's next

    Hi guys, this time we are going to start by showing the progress made from the last announcement. The goals made in December forced us to make serious changes from the code point of view and now we are finally ready to implement changes that are 'visible' by players. We've receiv

    Read article
  7. The Fleets of SolDeveloper post

    Build update 1/23/16

    - Asteroid field scenario added - New COD Cutter capital ship added, be afraid - COD forces now engage your fleet regardless of how far away they are - Lowered Missile Barrage damage by 40% - Implemented Nyx special ability (beam weapons) - Implemented Deimos special ability (nuc

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  8. CrashlandsDeveloper post

    HOLY CRAP YOU DID IT (& some dev chats)

    TotalBiscuit just tweeted about Crashlands... You guys are great. UPDATE ON THINGS WE WERE WAITING FOR: Kotaku posted a glowing review PC Gamer posted a not-quite-so-glowing but still good review (73/100) TotalBiscuit tweeted about Crashlands We got TouchArcade's Game of the Week

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  9. CrashlandsDeveloper post

    HOLY CRAP YOU DID IT (& some dev chats)

    TotalBiscuit just tweeted about Crashlands... You guys are great. UPDATE ON THINGS WE WERE WAITING FOR: Kotaku posted a glowing review PC Gamer posted a not-quite-so-glowing but still good review (73/100) TotalBiscuit tweeted about Crashlands We got TouchArcade's Game of the Week

    Read article
  10. CrashlandsDeveloper post

    HOLY CRAP YOU DID IT (& some dev chats)

    TotalBiscuit just tweeted about Crashlands... You guys are great. UPDATE ON THINGS WE WERE WAITING FOR: Kotaku posted a glowing review PC Gamer posted a not-quite-so-glowing but still good review (73/100) TotalBiscuit tweeted about Crashlands We got TouchArcade's Game of the Week

    Read article
  11. CloneyDeveloper post

    Third Update

    So far more then 225,000 runs have happened which is about 224,000 more then we had expected. We are reading every piece of feedback, good and bad, and will continue to address your concerns. Game Changes Version 1.3.204 + We’ve added a pause screen during gameplay, its nothing f

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