News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. ZigguratDeveloper post

    Ziggurat awarded "Best gameplay" in HóPlay 2014

    We're thrilled to announce that Ziggurat has won the "Best gameplay" award in the HóPlay international game festival 2014 :) We're very proud of getting this award, as we think it's the most important category, the one that separates videogames of other audiovisual productions :)

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  2. ZigguratDeveloper post

    Ziggurat awarded "Best gameplay" in HóPlay 2014

    We're thrilled to announce that Ziggurat has won the "Best gameplay" award in the HóPlay international game festival 2014 :) We're very proud of getting this award, as we think it's the most important category, the one that separates videogames of other audiovisual productions :)

    Read article
  3. VoltDeveloper post

    Mac version 1.0.2

    We had to revert OSX version to 1.0.2 because application crashed on startup. Once the problem is solved we will update Volt for Mac to 1.0.5. Sorry about that

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  4. The Crew™Rock, Paper, Shotgun

    The Crew Getting Day 1 Patch, Fixes Er Crews

    As an act of hubris, it was a pretty bold one. The Crew ‘s lead designer, Serkan Hasan, told The Metropolist that he was “confident in the stability of the game and its performance,” and that his team “have what it takes to make a successful launch.” These are words I don’t expec

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  5. The Crew™Rock, Paper, Shotgun

    The Crew Getting Day 1 Patch, Fixes Er Crews

    As an act of hubris, it was a pretty bold one. The Crew ‘s lead designer, Serkan Hasan, told The Metropolist that he was “confident in the stability of the game and its performance,” and that his team “have what it takes to make a successful launch.” These are words I don’t expec

    Read article
  6. Final RushDeveloper post

    Update Report - 2.12

    Hello gamers! Here’s another small update for Final Rush with a handful of bug fixes. These were all related to bugs reported by users in the forums, so thanks to those users for taking the time to report these issues. We have a limited ability to test the game; so getting feedba

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  7. Final RushDeveloper post

    Update Report - 2.12

    Hello gamers! Here’s another small update for Final Rush with a handful of bug fixes. These were all related to bugs reported by users in the forums, so thanks to those users for taking the time to report these issues. We have a limited ability to test the game; so getting feedba

    Read article
  8. Everlasting SummerDeveloper post

    Need some help

    Hello guys! We'd really appreciate some help from a guy who knows C++ as well as Steam API (but we may consider someone without Steam API's knowledge). It's up to you to make the game better! Edit by Spirit - Workshop is coming to Everlasting summer!

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  9. Everlasting SummerDeveloper post

    Need some help

    Hello guys! We'd really appreciate some help from a guy who knows C++ as well as Steam API (but we may consider someone without Steam API's knowledge). It's up to you to make the game better! Edit by Spirit - Workshop is coming to Everlasting summer!

    Read article
  10. Wings of ViDeveloper post

    Patch 1.05 is Released

    **Please back up your saves. There is a post about this on the forums** This is primarily a balance and bug-fix patch, but will also convert your global setting and option to a new format. Should you experience any form of issues with the new format, please make a post on the for

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  11. Wings of ViDeveloper post

    Patch 1.05 is Released

    **Please back up your saves. There is a post about this on the forums** This is primarily a balance and bug-fix patch, but will also convert your global setting and option to a new format. Should you experience any form of issues with the new format, please make a post on the for

    Read article
  12. VoltDeveloper post

    Battery recharged v 1.0.5

    Finally, the first big update is here. What you will find in this version: - gameplay improvements/changes on many levels (it's a bit easier now) - jumping (pushing) will not drain energy anymore - gfx improvements in Zone 1 What we are planning to update next: - remaining Zones

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  13. CDF GhostshipDeveloper post

    Developer Broadcast!

    Today at Midnight UK time, 7pm Eastern US, the game's developer will be broadcasting his gameplay using Steam's new broadcast feature. If you've been living under a rock like me and you're just now hearing about it, check out the FAQ link below for more info.

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  14. CDF GhostshipDeveloper post

    Developer Broadcast!

    Today at Midnight UK time, 7pm Eastern US, the game's developer will be broadcasting his gameplay using Steam's new broadcast feature. If you've been living under a rock like me and you're just now hearing about it, check out the FAQ link below for more info.

    Read article