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Patch 1.05 is Released

**Please back up your saves. There is a post about this on the forums**

This is primarily a balance and bug-fix patch, but will also convert your global setting and option to a new format. Should you experience any form of issues with the new format, please make a post on the forums. This shouldn't affect your saves at all.

General

  • The main source of corruption was through a compression extension. We have removed all forms of it, both in saves and global variables. When you load up game your saves should convert to an uncompressed format. As a result, saves should no longer corrupt nearly as often, even during crashes or BSOD. It never hurts to back up your saves just in case, as always
  • Screen shakes have been reduced in multiple events.

Terrestrial Vale

  • The background islands in Terrestrial Vale should now move properly.
  • Modified a jump in Terrestrial Vale that was too difficult.

Underworld

  • Laser bug on Ancient Constructs should be fixed.

Acropolis of Anguish

  • You can now get back from the Corrupted Weapon chest.
  • Twin Orcs should now trigger an enrage every two volleys instead of three.
  • The shield enrage of Twin Orcs should no longer bug out on Demon Mode.
  • The shield enrage has been made shorter.
  • Twin Orcs have had their HP reduced slightly.

Path of Decay

  • You should no longer be placed outside of the map if you backtrack into AoA.
  • The cutscene with Azurel should no longer trigger multiple times if you walk back without skipping it.
  • You should now save properly even if you don't skip Azurel's cutscene.
  • Azurel's new attacks will now trigger earlier.
  • The priority and frequency of Azurel's attacks have been modified.
  • Azurel's HP has been moderately increased.
  • When you defeat Azurel her effects should now disappear properly.

Heart of the Baneful

  • Heart of the Baneful should now have a proper title card.
  • Jeh'Oul's cutscene should now trigger properly on lower graphical settings.
  • Jeh'Oul should now stomp properly (hitbox was too small).
  • Jeh'Oul should now heal properly during enrage.
  • Jeh'Oul will now get stronger with each enrage.
  • Jeh'Oul's HP has been increased.
  • Impaling now does a higher percentage.

Upcoming:

  • We've noted some fullscreen issues with players using monitors not at 16:9, and have posted some minor work arounds. We're looking into a potential fix. There's also an issue with the fullscreen setting not saving properly on restart.