http://www.rockpapershotgun.com/2014/10/13/satellite-reign-preview/
"As a sample of the art direction, too, this test build gets it just right. It has the same three-quarters view as the Syndicate game, but the depth and fidelity benefits of modern 3D, with the visual extras that allow the rain-slick streets to actually look like that noir future-fantasy of the city. It’s bang on."
"And so we find ourselves in a neon-lit alley, with standard RTS controls for the group. You can split a guy off, or control the squad as a unit. Each of the chaps in your squad has distinct abilities, and you can take care of and work with each of them individually, as well as storm about as a full squad. The infiltrator has higher stealth, the support guy keeps everyone medic’d up, and the hacker accesses doors or ATMs. The soldier, of course, soldiers. Even in the first moments of fiddling, and seeing what they are for, you can see the bubbling potential in this way of doing things."