News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

1,173,4211,173,440 of 1,335,365
  1. LabyrinthDeveloper post

    Week 42 Progress and Game Patch

    Patched Today! We are smoothing out some of the issues in last weeks update. Thank you very much to everyone who has been playing. Record numbers of people are playing and everyone is playing more and longer than ever before! Unfortunately there are some bugs in the cards, as wel

    Read article
  2. GraveRunDeveloper post

    Introducing another update!

    It's mostly about fixes but still contains few new features. Next things in my plans are manuals and their updates on the website. If everything will be okay after this update, I may start working on new content and balance things that already exist - I want to change the game so

    Read article
  3. GraveRunDeveloper post

    Introducing another update!

    It's mostly about fixes but still contains few new features. Next things in my plans are manuals and their updates on the website. If everything will be okay after this update, I may start working on new content and balance things that already exist - I want to change the game so

    Read article
  4. Cue Club 2: Pool & SnookerDeveloper post

    Cue Club 2 Update

    Hi guys, In response to some feedback we've made an adjustment to the scoring on multiplayer, to handle situations where your opponent decides to leave the match. Previously, if this situation occurred then no points would be awarded. Now, the remaining player will receive: 10 po

    Read article
  5. Kings and HeroesDeveloper post

    Patch 34 - Patch Notes

    Hello, We continue to work on getting our crashes resolved. Several more were fixed in this patch. If you come across any new crashes please post to the support forums. • Fixed crashes from weapon particles • Fixed crashes caused by async loading • Optimized net code of character

    Read article
  6. BallisticNGDeveloper post

    0.5 is out! - Multiplayer in open beta

    BallisticNG 0.5 is now out. Bringing new content, a multiplayer beta and a track creator, this is the biggest update yet! ABOUT BallisticNG 0.5 introduces a new track, Cassandra, and various updates to existing tracks. 0x001 and 0x002 and Ishtar Citadel have been completely remad

    Read article
  7. BallisticNGDeveloper post

    0.5 is out! - Multiplayer in open beta

    BallisticNG 0.5 is now out. Bringing new content, a multiplayer beta and a track creator, this is the biggest update yet! ABOUT BallisticNG 0.5 introduces a new track, Cassandra, and various updates to existing tracks. 0x001 and 0x002 and Ishtar Citadel have been completely remad

    Read article
  8. DuelystDeveloper post

    Duelyst Patch 1.73

    8a923636-864e-11e6-91e0-2b1eb3492bb9.jpg 2560x1200 Day Watcher (Common) - Whenever a friendly minion attacks, restore 1 health to your general. Dust Wailer (Rare) - Flying. Opening Gambit: Deal 3 damage to all enemies in front of this. Night Watcher (Epic) - Forcefield. Whenever

    Read article
  9. Smell Of DeathDeveloper post

    EU1 Update is on the way!

    Hello Everyone, Thanks everyone for sharing their feedbacks with us.We read all your message and made a feature list.We are working new update and it will available asap as beta.We named it as Experimental Update 1.Its major update for our game. With EU1: Complated: +New locomoti

    Read article
  10. Smell Of DeathDeveloper post

    EU1 Update is on the way!

    Hello Everyone, Thanks everyone for sharing their feedbacks with us.We read all your message and made a feature list.We are working new update and it will available asap as beta.We named it as Experimental Update 1.Its major update for our game. With EU1: Complated: +New locomoti

    Read article
  11. The FlockDeveloper post

    Testers needed for Mac build

    Hi everyone! We are currently considering making Mac builds, but as the current development team doesn't have ready access to Macs, we can't really evaluate how much work needs to be done for Mac support in the future. Fortunately, Unity supports making Mac builds regardless of w

    Read article
  12. The FlockDeveloper post

    Testers needed for Mac build

    Hi everyone! We are currently considering making Mac builds, but as the current development team doesn't have ready access to Macs, we can't really evaluate how much work needs to be done for Mac support in the future. Fortunately, Unity supports making Mac builds regardless of w

    Read article