Developer postOriginal post (opens in a new tab)

Introducing another update!

It's mostly about fixes but still contains few new features.

Next things in my plans are manuals and their updates on the website.
If everything will be okay after this update, I may start working on new content and balance things that already exist - I want to change the game so it will become new but not just another fix update. 😄

New content:

  • Added scenario debug mode to cheat menu.
  • Game is paused now when window is not focused.

Changes:

  • Now you can see (but cannot send) scores with mods turned on.
  • Added kill stat to player's HUD.
  • Updated mod menu.

Fixes:

  • Fixed mistakes in english texts. Fixed few mod commands and functions. Deleted and moved some files. Thanks Commando0241 for help. Custom mods can now work incorrectly till you fix code lines. If you got problems with your mod - just write it there, we'll figure it out.
  • "Laser = 4" is now visible but is not accurate. Too many parameters affect projectile trajectory to work properly.
  • Fixed BulletMorphing not working with decreasing properties.
  • Fixed Give weapon to Blue in cheat menu. Now it's inactive in solo mode.
  • Reworked sending and loading Scores system. Scores now can be sent and loaded correctly.
  • Fixed an error that causes Warning screen to appear after loading big score screen.
  • Player death fixes. Text bubble now disappears when you cannot help anymore. Timer will not stuck on -0.0 seconds. Screen will be centered on alive player only if 2nd player is dead.

Website:

  • Migrated to a new host. That caused some problems with loading scores.
  • Fixed scores page.