News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. WAVESHAPERDeveloper post

    Changes to WAVESHAPER leaderboards

    Upcoming update for WAVESHAPER contains difficulty changes intended to prevent the game from becoming too easy after reaching a certain score. Due to pre-update scores becoming harder to reach, the current leaderboard entries for highscores and streaks in both normal and hard mod

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  2. WAVESHAPERDeveloper post

    Changes to WAVESHAPER leaderboards

    Upcoming update for WAVESHAPER contains difficulty changes intended to prevent the game from becoming too easy after reaching a certain score. Due to pre-update scores becoming harder to reach, the current leaderboard entries for highscores and streaks in both normal and hard mod

    Read article
  3. ClockwiZZZeDeveloper post

    Patchnotes v1.0.2

    Patchnotes v1.0.2 Map generation should be faster now. There's a button to regenerate maps, in case you might encounter one that's impossible to solve. Maps are also a bit more difficult. All feedback is greatly appreciated. Enjoy! :)

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  4. ClockwiZZZeDeveloper post

    Patchnotes v1.0.2

    Patchnotes v1.0.2 Map generation should be faster now. There's a button to regenerate maps, in case you might encounter one that's impossible to solve. Maps are also a bit more difficult. All feedback is greatly appreciated. Enjoy! :)

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  5. AEGIS 2186Developer post

    Early Access Out Now!

    Hello everyone! We're very excited to be launching Early Access today! You can get AEGIS 2186 right now with a 10% launch discount for one week on the Steam store! We're looking forward to getting some competition going on the Steam Leaderboards, hearing your feedback and thought

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  6. AEGIS 2186Developer post

    Early Access Out Now!

    Hello everyone! We're very excited to be launching Early Access today! You can get AEGIS 2186 right now with a 10% launch discount for one week on the Steam store! We're looking forward to getting some competition going on the Steam Leaderboards, hearing your feedback and thought

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  7. Caromble!Developer post

    Caromble! Friday #393: Toyboxelate

    The retro video game era inspired Caromble! 's gameplay and it's something we occasionally refer back to. One of the associations with "retro" is the lack of many of pixels. Most of our visuals don't lack those, but one of our power-downs does.. behold pixelate : Making this effe

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  8. Caromble!Developer post

    Caromble! Friday #393: Toyboxelate

    The retro video game era inspired Caromble! 's gameplay and it's something we occasionally refer back to. One of the associations with "retro" is the lack of many of pixels. Most of our visuals don't lack those, but one of our power-downs does.. behold pixelate : Making this effe

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  9. Kingdom of LootDeveloper post

    Sunday Secrets #4 // Mothersday

    Hello fellow Looters, this is Presbyter letting you in on some "secrets" about KOL and its development and future. I will try my best to give you a short update on whats going on each or at least every other Sunday - hence the name. Today I have to keep it short since its Mothers

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  10. Kingdom of LootDeveloper post

    Sunday Secrets #4 // Mothersday

    Hello fellow Looters, this is Presbyter letting you in on some "secrets" about KOL and its development and future. I will try my best to give you a short update on whats going on each or at least every other Sunday - hence the name. Today I have to keep it short since its Mothers

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  11. Sector SixDeveloper post

    Echo #71: 90%

    I'm getting close to finishing Sector Six graphics! This week I have improved loot box, level up screen and added a box that shows difficulty rewards. I've wanted to make these changes for a long time. Besides that, I have added the last achievement, made icons for Steam achievem

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  12. Sector SixDeveloper post

    Echo #71: 90%

    I'm getting close to finishing Sector Six graphics! This week I have improved loot box, level up screen and added a box that shows difficulty rewards. I've wanted to make these changes for a long time. Besides that, I have added the last achievement, made icons for Steam achievem

    Read article