News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. RustDeveloper post

    COMMUNITY UPDATE 251

    TWITCH DROPS SAVE THE DATE! May 16th-20th! Make sure you are synced at twitch.facepunch.com to get your skins once they're live! More details to follow on our socials . NEW MONUMENT TESTING In Case You Missed It! Staging Aux02 branch is now available for public testing for the up

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  2. Unexplored 2: The Wayfarer's LegacyDeveloper post

    Patch 1.4.1

    Bug Fixes - Replaces an instance of “fortune.hunted” with the correct fortune: hunters. - Rotating rock gates recall their state (open or closed) better when a level is reloaded. - You can reach inside hollow trees and rocks again. - Places a chest in variant ‘a’ of the root cave

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  3. REQUISITION VRDeveloper post

    15th Update or REQUISITION 1.0

    We have an important announcement: REQUISITION VR is officially leaving Early Access on May 4 Update 1.0 is now available for you: #FIXES: · Fixed a bug where linked weapons would get stuck in the air after stabs · Fixed zombie corpse behavior (now they have realistic physical ma

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  4. HexahedraDeveloper post

    Narrative system released! Factory robots run amok!

    Demo Update 17 / Kickstarter Beta Update 7 The narrative system has arrived! This is a disaster for Dantar, things keep going wrong in the factory! Bugs fixed: 10 New Features A storyline! As you play through the demo, you'll see that the robots that work in the factory keep misb

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  5. Everdream ValleyDeveloper post

    Peter is learning how to take care of bees!

    Bzzz my friends! Today I am not saying oink because I am learning and exploring the complicated life of bees! And how better you can understand others if not by imagining how they think! So, I was always afraid of bees. They are very pretty and I love the honey they make, it's so

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  6. WilderplaceDeveloper post

    v1.2.0

    This is a major update featuring revised levels, updated visuals, and bug fixes. For an overview of the changes, read the blog post at trashmoon.com .

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  7. ViscerafestDeveloper post

    Viscerafest - Dev Update: Grinding along

    Shalom one and all! It's been over a month since we let you all have a peek at our shenanigans and I figured it was once again time to let you take a gander at the goings-on of Viscerafest's development! Ludicrous Gibs So back in January, we released the "Booms, Bangs, and Blood"

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  8. HyperspacedDeveloper post

    We Are Screwed! Roadmap Reveal!

    Greetings, Space Cadets! It's been almost two months since We Are Screwed! launched into Early Access, and we know you are eager to discover what's next! The crew gathered in the Terra Space Station and created a roadmap, which we are excited to share today. Take a look below! Th

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  9. CounterpactDeveloper post

    New Alpha Released: ALPHA_APRIL_2023_D

    Balancing Adjustments: Flags are now locked for 15 seconds at the start of a Capture the Flag round. This is to prevent players from grabbing flags before enemies load into the map or have time to set up defenses. Artillery Gamble's attack delay has been increased. Lil' Clinic's

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  10. Locked In MindDeveloper post

    Two New Levels

    We added two new levels New Levels: Train Level Theater Level Theater Level Narrator Three level segments New interactive puzzles Train Level First moving level Reusable items New interactive puzzles We wanted to take a moment to say a big 'thank you' to our amazing community! We

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  11. VictimDeveloper post

    Patch 1.9.8.6 for April 24th 2023

    -Overhauled the save system to have more efficient logic -Added save indicator icon when game is saving -Added save indicator icon notice page -Overhauled and Adjusted the End Game Bonus Brainwash Marathon time trial stages -Adjusted some sprite animations

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  12. WW2 RebuilderDeveloper post

    Forest Ranger Simulator released

    Hi Guys! We have a special news for you today! Our friends at FreeMind and Virtual Magic spent a lot of time working hard on a project that touches on an important part of our lives - enviroment . They created a game where you can not only sort trash but also feed animals , build

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  13. RoboquestDeveloper post

    Roboquest - Regional price adjustments

    Hello guardians. Today we’ll be discussing a most controversial topic among the Steam community: regional price adjustments. You might have been aware that price adjustments started taking place globally around July last year in order to avoid mass key purchasing at low prices. W

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