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Patch 1.4.1

Bug Fixes
- Replaces an instance of “fortune.hunted” with the correct fortune: hunters.
- Rotating rock gates recall their state (open or closed) better when a level is reloaded.
- You can reach inside hollow trees and rocks again.
- Places a chest in variant ‘a’ of the root cavern, and marks it as the place to store lost treasure.
- Making extra sure the final machine quest is not placed inside the First Valley.
- Rubble can appear as the ‘purpose’ of an open side room in Edge or Spirit World levels.
- The traveling bowyer no longer has a bow levitating near their shop.