News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Zero G ArenaDeveloper post

    Started a "Dev-Vlog"

    There have been some exciting developments in ZGA's development lately, so if you're interested in getting the latest news on this, here's the first episode in what might be an entire series of Dev-Vlogs, which will demonstrate the progress on some upcoming features, and go into

    Read article
  2. Zero G ArenaDeveloper post

    Started a "Dev-Vlog"

    There have been some exciting developments in ZGA's development lately, so if you're interested in getting the latest news on this, here's the first episode in what might be an entire series of Dev-Vlogs, which will demonstrate the progress on some upcoming features, and go into

    Read article
  3. ERSATZDeveloper post

    ERSATZ v1.39 - Another Smattering (Win, Linux)

    ERSATZ got some nice words said about it over at Gaming On Linux! Check out what they said over HERE I've been continuing to work on the game, mostly smaller things here but important all the same ERSATZ v1.39 Patch Notes ----------------------------------------- -CONTROLS- -Put

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  4. ERSATZDeveloper post

    ERSATZ v1.39 - Another Smattering (Win, Linux)

    ERSATZ got some nice words said about it over at Gaming On Linux! Check out what they said over HERE I've been continuing to work on the game, mostly smaller things here but important all the same ERSATZ v1.39 Patch Notes ----------------------------------------- -CONTROLS- -Put

    Read article
  5. PULSAR: Lost ColonyDeveloper post

    Beta 17.3 Release Notes

    Hey everyone! Beta 17.3 is out! It contains various changes and fixes. Changes -Component extraction interface now has a small cooldown after each extraction attempt to prevent multiple extractions at once -Auto saving timing tweaked to be more predictable (timer resets each game

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  6. PULSAR: Lost ColonyDeveloper post

    Beta 17.3 Release Notes

    Hey everyone! Beta 17.3 is out! It contains various changes and fixes. Changes -Component extraction interface now has a small cooldown after each extraction attempt to prevent multiple extractions at once -Auto saving timing tweaked to be more predictable (timer resets each game

    Read article
  7. City ClimberDeveloper post

    Visual Upgrade! v1.06

    Hello everyone! City Climber was released on Steam exactly one year ago, so I've decided to upgrade the game's visuals as a little surprise! Game now uses volumetric lighting and bunch of cool postprocessing effects. They can be all turned on/off in the in-game options. I also fi

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  8. City ClimberDeveloper post

    Visual Upgrade! v1.06

    Hello everyone! City Climber was released on Steam exactly one year ago, so I've decided to upgrade the game's visuals as a little surprise! Game now uses volumetric lighting and bunch of cool postprocessing effects. They can be all turned on/off in the in-game options. I also fi

    Read article