News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

1,093,5811,093,600 of 1,678,164
  1. Skid CitiesDeveloper post

    Under the hood patch + new building!

    I spent the weekend reworking all of the networking systems as they did not scale well with big cities. Now bigger cities (1,000 buildings or more) will load faster and will update way faster. Also smaller cities will benefit from this. I also added an optimization that makes run

    Read article
  2. DisgracedDeveloper post

    3/8/21 Gamepad Support Update 1.4.2

    Disgraced , So, for those of you who have wanted this, here it is. Gamepad and controller support for Disgraced. Up until now, you needed a Steam Controller or third-party software to get this all working, but now I have figured out how to include it in the base game. IN ORDER TO

    Read article
  3. Space ScavengerDeveloper post

    0.9.7.2 Patch Notes

    Bug fixes Removed a couple of unfinished modules that were accidentally activated in the first shops :) Fixed bug where loading a ship with boomerang in cargo would behave strangely Please let us know if you find any more of these strange behaviours with loading games, there are

    Read article
  4. Wanderer of TeandriaDeveloper post

    International Women's Day

    Dear friends! I am pleased to inform you that both of my games, Wanderer of Teandria and Hero's Story, are sold at a discount of 50% and 15%, respectively, from 8th of March until 15th of March in honor of International Women's Day! Sincerely yours, Silentplaygames.

    Read article
  5. Hero's StoryDeveloper post

    International Women's Day

    Greetings, Heroes! I am glad to announce that Hero's Story is 15% off from 8th of March until 15th of March in honor of International Women's Day! Also for the same period of time my first game, platformer Wanderer of Teandria is 50% off: Also the next update is scheduled to rele

    Read article
  6. Acolyte: PrologueDeveloper post

    Acolyte Prologue v1.1 Update

    Back in January we released an early version of our new narrative game, Acolyte. Before development of the full game continues, we were keen to roll out a little update to the Prologue which addresses some frequent requests and issues, and improves the overall user experience. In

    Read article
  7. Imposters: CountdownDeveloper post

    V0.7.16

    V0.7.16 -Made tuner task more user friendly -Disabled player menu from popping up while typing -Possible fix for having to restart lobby for voip -Fix for voting calculation around skip vote counting -Fix for rare bug where player can not rotate camera sometimes due to android ra

    Read article
  8. Gladiator ManagerDeveloper post

    Regular Update; v.1.23

    Gameplay / Balancing Scaled XP gains up for higher divisions to reflect greater experience from the tougher fights in higher divisions and to counterbalance the fact that there is a lot more death and permanent injury in the higher divisions so it is harder to get a fighter fully

    Read article
  9. TOTALLY BASEBALLDeveloper post

    3/8/2021 UPDATE v2

    This is just a quick patch to fix some issues from the build we uploaded earlier today. Most of the updates in this build are aimed at polishing up throwing and batting physics. If you use room scale tracking you probably won't see to much a difference if you use inside out track

    Read article
  10. OM6NDeveloper post

    March Progression

    Hello Mortals, development time for Eav 18.5 has been a bit longer than I initially projected. I was aiming for a February deadline, but with the sheer scale of new mechanics and size of the new chapter I've postponed 18.5's update till some time early-mid April of this year. Inc

    Read article
  11. XODeveloper post

    Gigantic Update: XO 1.40

    Welcome to another massive update of XO! Real Time Fleet Jump You'll notice immediately that your fleet now jumps away visibly and in real time - warships jump away last and continue defending until finally, your battleship jumps out. During the brief jump, your battleship races

    Read article