News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. ZombasiteDeveloper post

    Zombasite patch 0.929

    This patch makes player movement much smoother, optimizes things better, new clans can be started, improves renegades a lot, improves the help topics, and fixes a bunch of other minor issues. 0.929 change list: made player movement much smoother sped up another PlayerClient::getN

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  2. EndcivDeveloper post

    First Update, Crashes fixed.

    A new version is now available and should prevent some heavy issues. Changelog Version 0.0.361 Loading Crash solved. One issue where the game doesn’t load beyond 50% was fixed. Speed of Units has been increased by 50%. Digestion time has been extended which results in less defeca

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  3. March of the LivingDeveloper post

    Patch notes v1.0.2

    Added a fast forward button if you wish travel and resting go faster. This option is located left of the display of the current day (top right of the screen). Characters with a ranged weapon will automatically target an enemy when combat starts. * Characters with a ranged weapon

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  4. March of the LivingDeveloper post

    Patch notes v1.0.2

    Added a fast forward button if you wish travel and resting go faster. This option is located left of the display of the current day (top right of the screen). Characters with a ranged weapon will automatically target an enemy when combat starts. * Characters with a ranged weapon

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  5. PoiDeveloper post

    Big Progress Update

    Hello everyone! It's time for a long overdue update. We've been hard at work adding new features and more content to the game. The new build isn't quite ready for Steam yet, but we wanted to give everyone a sneak peek of what we've been working on! Enemies We've added enemies to

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