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Patch notes v1.0.2

  • Added a fast forward button if you wish travel and resting go faster. This option is located left of the display of the current day (top right of the screen).
  • Characters with a ranged weapon will automatically target an enemy when combat starts. *
  • Characters with a ranged weapon will automatically select a new target when their current one is dead. *
  • Game now automatically pause when an encounter starts in a city
  • Pause message won't show anymore during events (game is still paused but it was just ugly to see that pause message behind the event window)

* We have not applied the same logic to characters with melee weapons as melee combat is much more dangerous and this might lead to unexpected consequences.