News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Dota 2Developer post

    Riddles in the Dark

    As a lot of you know, there’s a big update coming. As we’ve been going through the patch notes for it, we figured it might be fun to tease some of them ahead of time, without spoiling the surprise. We’ve assembled a handful of genuine notes for the upcoming patch, provided withou

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  2. Meet Your MakerDeveloper post

    1.1.0 Patch Notes

    Greetings Custodians, We have just released an update which provides some Quality-of-Life updates, bug fixes and stability improvements. We have also recently released some new content! Please see the patch notes below for more details: RECENT RELEASES Hellscape Deco Pack Humanit

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  3. RimWorldNews

    Update 1.4.3704 released

    Hello hello! There's a little update today that fixes a bug where colonist assignments were removed when you entered a caravan, plus some other useful changes. :) Changelog is below! And if you encounter a bug, please share it over on our Official RimWorld Development Discord. Ch

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  4. Touhou: Lost Branch of LegendDeveloper post

    v1.2.11 Cirno Boss Update

    April 20st v1.2.11 Cirno Boss Update New act 1 boss Cirno. Duplicate cards change Remake "The Reclusive Sage", it provides "False Moon": Copy an other card in hand, cost set to 0. Due to the powerful effect of "False Moon", the following cards can no longer be targeted as copies:

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  5. HexiaDeveloper post

    Version 0.9.2

    Thanks to your feedback on Discord and Reddit we are further improving and fixing Hexia. Here we are with a new version! Patch notes - The Escape key brings up the pause menu, but doesn't close it again - Destroying buildings and rebuilding them does not correctly count the numbe

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  6. CruptDeveloper post

    Update 79

    -Touched up the sprites for Explosives (generally added shading and made them more visually consistent) -Thrues now have a minimum fade out time when first spawned in -Got rid remenants of old/leftover way of referencing Achievements Colosseum: -2 new Modifiers -1 new Achievement

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  7. Fire & ManeuverDeveloper post

    Update 2.0 "The 1871 Overture"

    Balance Changes: - The purpose of these changes is to make weapon upgrades a more conscious decision for players. Auto-equipping an army with the most expensive equipment should require larger sacrifices. Limitations and the prices of weapons also now change depending on the time

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