-Touched up the sprites for Explosives (generally added shading and made them more visually consistent)
-Thrues now have a minimum fade out time when first spawned in
-Got rid remenants of old/leftover way of referencing Achievements
Colosseum:
-2 new Modifiers
-1 new Achievement that unlocks one of the new Modifiers
-Fixed enemies spawned mid-Round not properly updating the progress bar when first spawned
-Fixed Leaches improperly increasing the Round requirement when spawned (technically should make Rounds with Lunches/Leaches slightly easier)
-Added a missing trigger to discover an Achievement
-Updated the sprites for Reckless and Pushy
-Made Unknowable rerollable when applied
-Fixed creatures checking for a GroundChecker when being given Giantized even if one is not present (caused bugs with some enemies, like Frulds)
-Adjusted how creatures are repositioned when Giantized
-Fixed still being given the option to reroll despite being out of prizes with free rerolls remaining
-Fixed Consolidation not working properly with enemies spawned mid-Round
-Fixed Consolidation's point increase affecting enemies with no point value
-Fixed "Explosive" not being capitilalized in Pushy's description
-Minor optimizations