News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

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  1. Boss MonsterDeveloper post

    PC Update - February 15th

    Fireball second ability can be played Greg LevelUp is automatically activated now Centipede tunnel cancelation crash fixed Online stability improved General game stability improved during gameplay Tutorial stability improved Spell T.P.K. included Settings screen doesn't block gam

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  2. Vortex: The GatewayDeveloper post

    Closed BETA

    Dear supporters, First of all thank you for your contribution to the project! We have learned a lot of your feedbacks and ideas during the development. As Vortex: The Gateway has entered to a closed BETA phase we don't plan to release updates until the release date, which is plan

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  3. Vortex: The GatewayDeveloper post

    Closed BETA

    Dear supporters, First of all thank you for your contribution to the project! We have learned a lot of your feedbacks and ideas during the development. As Vortex: The Gateway has entered to a closed BETA phase we don't plan to release updates until the release date, which is plan

    Read article
  4. Ratz InstagibDeveloper post

    Competition - Make A New Ratz Map!

    Hi everyone! As you might have already seen, today marks the launch of RatzEd – an incredibly powerful, yet easy-to-use and totally free map making tool for Ratz Instagib. With it, you can create pretty much any map you can dream of and then share it to Steam Workshop for others

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  5. Ratz InstagibDeveloper post

    Competition - Make A New Ratz Map!

    Hi everyone! As you might have already seen, today marks the launch of RatzEd – an incredibly powerful, yet easy-to-use and totally free map making tool for Ratz Instagib. With it, you can create pretty much any map you can dream of and then share it to Steam Workshop for others

    Read article
  6. Broken BotsDeveloper post

    Small update

    This is just a tiny update but a big one is in the works and will be live soon! Added damage to Shockwave skill based on enemy proximity Drastically decreased the build size to roughly 370mb (down from 1.7Gb) Fixed an issue that would cause bot speed to be dependent on FPS

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  7. Broken BotsDeveloper post

    Small update

    This is just a tiny update but a big one is in the works and will be live soon! Added damage to Shockwave skill based on enemy proximity Drastically decreased the build size to roughly 370mb (down from 1.7Gb) Fixed an issue that would cause bot speed to be dependent on FPS

    Read article
  8. INFRADeveloper post

    Small improvements and bugfixes

    Hey guys, To avoid breaking saved games this time, we put together a small patch that doesn't touch any of the maps. We're currently working on a larger patch where we can update all the maps at once. Anyway, here are the patch notes. To mention a few highlights: the flickering p

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  9. INFRADeveloper post

    Small improvements and bugfixes

    Hey guys, To avoid breaking saved games this time, we put together a small patch that doesn't touch any of the maps. We're currently working on a larger patch where we can update all the maps at once. Anyway, here are the patch notes. To mention a few highlights: the flickering p

    Read article
  10. FaceRigDeveloper post

    Live2D Avatar Creation Contest

    Hello awesome people! This is a repost, due to a human error, the previous announcement was misplaced and unfortunately so were the submissions. We kindly ask the participants to resubmit their entries as a comment in this new announcement. Thanks for understanding Are you ready

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  11. FaceRigDeveloper post

    Live2D Avatar Creation Contest

    Hello awesome people! This is a repost, due to a human error, the previous announcement was misplaced and unfortunately so were the submissions. We kindly ask the participants to resubmit their entries as a comment in this new announcement. Thanks for understanding Are you ready

    Read article
  12. LogicBotsDeveloper post

    February Bug Fix Patch

    This patch addresses a lot of the outstanding bugs in the game. One of the main bug fixes is robots will now reset correctly when using moving parts such as pistons and will no longer jump in the air. As always if you do find an issue please don't hesitate to report it in the Log

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  13. LogicBotsDeveloper post

    February Bug Fix Patch

    This patch addresses a lot of the outstanding bugs in the game. One of the main bug fixes is robots will now reset correctly when using moving parts such as pistons and will no longer jump in the air. As always if you do find an issue please don't hesitate to report it in the Log

    Read article