Hey guys,
To avoid breaking saved games this time, we put together a small patch that doesn't touch any of the maps. We're currently working on a larger patch where we can update all the maps at once.
Anyway, here are the patch notes. To mention a few highlights: the flickering particle effects are finally fixed, and the quick save and quick load keys can now be rebound in the options menu. Water splashes for physics props look a lot better now too.
Version 1.0.11
- Added a hint explaining the camera focus rectangle
- Added a hint explaining the camera successful picture sound
- Added a different death sound for dying in water
- Added a different death sound for dying in electrified water
- Added dynamic lighting of the water impact particle effects
- Added quick save and quick load to the controls in the options menu
- Changed the break sound of a certain glass bottle model
- Changed the impact sound of the brick model
- Changed the default binding for quick load from F7 to F9
- Changed the default binding for crouch to also include right control
- Changed the default binding for sprint to also include right shift
- Changed the hint display to not display the control and shift keys twice if also bound to right control and right shift
- Changed the amount of characters that the developer console can hold from 65536 to 131072
- Fixed multiline captions for hints
- Fixed electrical glow particles clipping through nearby geometry
- Fixed the down arrow and right arrow icons being the wrong way around in the options menu
- Fixed the options menu not binding the right shift and right control keys along with the left shift and left control keys
- Fixed a certain glass bottle model not floating on water
- Fixed water impact effects almost never occurring with physics props
- Fixed a missing texture on the spark particle effect when the player dies of electrocution
- Fixed flickering water splash particles (issue #240)
- Fixed the female arms crossed animation partially (issue #377)