News and updates

Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.

Latest news

391,141391,160 of 408,931
  1. BlackguardsDeveloper post

    Patch 1.2 is here

    Hey Blackguards players out there! We have a major game update for you right here! Along with improved balancing, some new items and better stability it'll also bring the a completely reworked Russian language for our Russian community. Want the full patch notes? Here you go: Pat

    Read article
  2. BlackguardsDeveloper post

    Patch 1.2 is here

    Hey Blackguards players out there! We have a major game update for you right here! Along with improved balancing, some new items and better stability it'll also bring the a completely reworked Russian language for our Russian community. Want the full patch notes? Here you go: Pat

    Read article
  3. WavesDeveloper post

    Update 1.3 - 10-02-2014 Kickstarter Promo

    As part of the ongoing Kickstarter campaign for the sequel to Waves I've released an update to coincide with it. Update 1.3 includes two changes: A Message screen on the titles telling you about the latest update. The default weapon has been changed to the Beam Laser from the Seq

    Read article
  4. WavesDeveloper post

    Update 1.3 - 10-02-2014 Kickstarter Promo

    As part of the ongoing Kickstarter campaign for the sequel to Waves I've released an update to coincide with it. Update 1.3 includes two changes: A Message screen on the titles telling you about the latest update. The default weapon has been changed to the Beam Laser from the Seq

    Read article
  5. LOVEDeveloper post

    Love Update #2

    Here's the second big update to squash some pesky bugs. Fixes: - Escape now brings up the pause menu instead of quitting. - Bouncer Sound Effect has been replaced with something quieter and less irritating. - Speedrun / Level Select stuff works properly now. - Fixed SFX/Music Ena

    Read article
  6. LOVEDeveloper post

    Love Update #2

    Here's the second big update to squash some pesky bugs. Fixes: - Escape now brings up the pause menu instead of quitting. - Bouncer Sound Effect has been replaced with something quieter and less irritating. - Speedrun / Level Select stuff works properly now. - Fixed SFX/Music Ena

    Read article
  7. Our Darker PurposeDeveloper post

    Version 413 is now live!

    Latest build is now live. We're still looking into performance/stability issues, but this should address a few bugs and some balancing concerns as well. Hope you enjoy it! General Bramble in the Terrace should change states more frequently Certain Tesla coils should no longer tur

    Read article
  8. Our Darker PurposeDeveloper post

    Version 413 is now live!

    Latest build is now live. We're still looking into performance/stability issues, but this should address a few bugs and some balancing concerns as well. Hope you enjoy it! General Bramble in the Terrace should change states more frequently Certain Tesla coils should no longer tur

    Read article
  9. Saturday Morning RPGDeveloper post

    February 8th Update!

    We've just rolled out an update for Saturday Morning RPG that adds the following things: - Several fixes to community reported bugs - Ability to rebind controller buttons - Ability to set a universal volume for the game If you have any issues with the new update, please post your

    Read article
  10. Saturday Morning RPGDeveloper post

    February 8th Update!

    We've just rolled out an update for Saturday Morning RPG that adds the following things: - Several fixes to community reported bugs - Ability to rebind controller buttons - Ability to set a universal volume for the game If you have any issues with the new update, please post your

    Read article