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New assets, Optimization, Bug fix

Level loading has been improved and optimized. New trees and props were added. “House” map surroundings were improved. Vegetation shader was improved so the trees won’t blink in certain conditions anymore.

Change log:

  • optimized level loading
  • added new props and trees
  • improved “house” map surroundings
  • fixed vegetation shader

Today’s update is more of a cosmetic type, nevertheless we are still working on the final verification and balancing of the singleplayer levels and finishing the multiplayer mode.