Hey survivors π
Iβve been working on improving the Crafting / Inventory UI in AREAZ, with a big focus on helping new players better understand the two-hand crafting system from the start.
Note: The crafting system itself isnβt changing β this is purely about clarity and usability.
AREAZ crafting is based on what you hold in your hands, not just clicking a recipe β and I want to make that feeling clearer and more intuitive visually.
Right now, Iβm testing three different UI layouts:
1οΈβ£ Original version
β Crafting hands centered at the bottom
β The system longtime players already know
2οΈβ£ New β Centered & Framed
β Hands stay in the center
β Clear framing and labels
β Crafted to better explain βput items in your hands to craftβ
3οΈβ£ New β Two-Column Layout
β Recipes on the left
β Crafting hands + inventory on the right
β Shorter drag distance
β Designed to guide new players more naturally from inventory β hands β crafting
Iβll share screenshots of all three versions below.
π Which layout do you prefer?
π Which one do you think would help new players understand the two-hand crafting system faster?
π Anything confusing or missing?
Your feedback directly influences how AREAZ evolves β thank you for being part of it β€οΈ
1οΈβ£ Original version
2οΈβ£ New β Centered & Framed

3οΈβ£ New β Two-Column Layout

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Thank you for your long lasting support.
Juraj Bachar
Game Creator