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Version 3.0 is feature complete

As the title states. BreakHack v3.0 is feature complete and pending some testing before I release it to everyone. I'm aiming for a release in roughly a week.

This is what you can look forward to:

  • Random wall configurations in rooms
  • Doors
  • Locked doors with keys carried by a random monster in the level
  • Shops
  • A ridiculously tough but rich shopkeeper
  • Bodyguards in case you pissed off the shopkeeper guild
  • Monsters springing to certain monsters defense
  • Some additional exploration incentives for the weekly leaderboards

All this is a soft start to future updates based on the newly introduced systems and logic in the game. In layman's terms, I have created a foundation to make things more interesting.

Full patch notes will be released when the game is updated.

Br,
Linus