Working on Wizard Slime again has been great and I've made a lot of polishes. Check them out on my gameplay video below.
Updates
No more instant deaths! After getting hit, player becomes invincible for 1 second
Better level lighting
Ending cutscene
A lot of new sounds
Main menu revamp, includes the latest news
Bug fixes
Minor improvemens
Roadmap
Four new levels and a final boss level
New enemy and boss
Two unlockable game modes, custom arena and family defense (enemy waves)
Interface polishing
