- Camera output to desktop tuned for less noise and glare
- Fixed load with smooth headcam making avatar head doubled when switching back to camera view
- Increased joystick tolerance for snap turning so that Oculus Link is more responsive
- Sitting mode is now set manually in settings. This used to change automatically but causes issues with users close to sitting height (height was jumping around)
- Fixed Settings stuck visible when switching to enable flying off on clients
- Improved unreal avatars so avatar bodies don't come into view when walking.
- News and updates
- Tranzient
- Hotfix 0.01.00.74
Source: Steam Community (opens in a new tab)
