Hotfix 1.34.00.08
Fixed help URLs (Youtube help)

Developer posts and news about this game.

Fixed help URLs (Youtube help)

Removed ReadyPlayerMe Avatars as this service is now being taken down - RPM has been acquired by Netflix.

Catchup with Quest release

- Added spotlight option to camera - Added spotlight to avatar chooser mirror so you can always see the avatar reflection - Option in settings for Grab = Trigger, this means Grab is the same as trigger, and handles are displayed to pickup items. This is easier to use for some cas

- Fluid synth changed to use DLLs on Windows - Rebuilt Cyberclub lighting - Unreal 5.5.4 - Oculus v74.1

- Fixed start position in onboarding

Optimisations Better Video lighting Updated Quest 3 controller in startup tutorial Fixed initial speech late in startup tutorial Content browser now only ticks when visible Avatar recorded avatars no RPM tick or spring arm tick ( massive improvement in tutorials) Optimised ready

- Fixes visual glitches in the right eye when moving in detailed scenes like City or Cathedral - Update to v71 Oculus fork

Changed user file scanning on startup

- Catchup from stand-alone release - Added Launch Quantize to all audio and synths - Added auto next on scenes for playthrough of songs - Improved seamless playback between scenes/clips - Added the ability to set the original tempo of a clip (click on the original tempo in the cl

- Catch up with stand-alone version - Avatar recorder refresh, mirror mode, pickup recording, improved sync of audio recordings - Avatar glitches cleaned up

- New ready player me rig with better IK, crouching, fix for mouths on newer avatars - Fixed right eye pop-in at the edge of the scenes when moving rapidly

- UE version 5.3.2 - Clearer anti-aliasing - New waveform shader - Better GPU performance - Fixed desert bloom too high

- Rebuilt with Oculus Fork - Fixed tutorials bot triggering the wrong menus

Minor fix

Fast quantize on step seq

- Fixed VR low resolution on initial installs

- UE 5.3.1 Vanilla OpenXR version - Content browsing for decks and loops and samples has better layout - Initial scale of all items smaller - New themes system for style of playable items select themes in the settings - Fixed knobs could flip to the left on initial grab - Fixed D

animation tweaks for legless avatars

Unreal Engine 5.3 PC release This is a major update to Tranzient, built with the latest version of Unreal Engine. Much better/smoother rendering performance Snap turn no longer blinks/goes to black Added cube and sphere options to Video Video performance improved, no longer goes