The latest update has moved from the experimental branch into general release. This includes some changes to models, effects, and other general bug fixes.
Changes included in this release
- If a vessel is permanently wrecked, its cargo can be salvaged, and now the vessel can be reclaimed.
- A small green dot will now appear on the mining station screen. The dot indicates that another mine is orbiting the target celestial and is already mining the noted resource.
- New models of the Astrela and Tserilecx have been released along with new engine effects.
- Engine effects have been expanded to all ships in the game.
- There were some camera jittering issues related to the Tserilecx' tractor beam, fixed.
- Filters have been added to the trade menu. Previously selected items will not be filtered.
- Changes to deep scan detonation quest for more helpful descriptions on where to search.
- Teselor is now identified as a Citetrek corporation vessel.
- Ecxos reactors quest now shows that you have talked to Wile.
- Some minor UI updates in the databank and changes to material images contrast.
- Extra wrecks added to Tord as a further breadcrumb trail.
- Cleanup of duplicate materials in a few UN sectors.
- Available materials increased on Hohlrom created celestials, still reflects system radiation level.
- Minor text update to Lune's wild cap station mission referring to Rheel.
- The five rifts mission now recommends setting pulse to max range.
- Screen resolution mode list now shows refresh rate.
- Fixed issue when returning to loading screen, then starting a new game, where menu remained.